>Hunterofsalvation |
>@legacy41915546 |
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| A '''animate''' effect or spell is one that turns a non-creature into a [[creature]], most of the times for a certain amount of time. The mechanic was first introduced in ''[[Alpha]]'' with <c>Animate Artifact</c>, <c>Animate Dead</c> and <c>Mishra's Factory</c>.
| | #REDIRECT[[List of miscellaneous mechanics#Animate]] |
| | | [[Category:Miscellaneous mechanics]] |
| ==Examples==
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| ===Animated Artifacts===
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| *<c>Stalking Stones</c>
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| * <c>Chimeric Staff</c>, and other ''Chimeric'' artifacts
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| *<c>Darksteel Brute</c>
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| *<c>Jade Idol</c> and all other ''Idols''
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| * <c>Karn, Silver Golem</c>
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| * <c>March of the Machines</c>
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| *<c>Slumbering Tora</c>
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| * <c>Tezzeret, Agent of Bolas</c>
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| ===Animated creature cards in the graveyard===
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| *<c>Animate Dead</c>
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| ===Animated Enchantments===
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| *<c>Halcyon Glaze</c>
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| *<c>Still Life</c>
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| *<c>Testament of Faith</c>
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| *<c>Lurking Jackals</c>
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| * The ''Hidden'', ''Opal'' and ''Veiled'' creatures of ''[[Urza's Saga]]'' (<c>Hidden Gibbons</c>, <c>Opal Acrolith</c>, <c>Veiled Crocodile</c> etc.)
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| ===Animated Lands===
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| Land is the most popular card type to be animated
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| * <c>Animate Land</c>
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| * <c>Awakener Druid</c>
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| * <c>Genju of the Cedars</c>
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| * <c>Genju of the Falls</c>
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| * <c>Genju of the Fens</c>
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| * <c>Genju of the Fields</c>
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| * <c>Genju of the Realms</c>
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| * <c>Genju of the Spires</c>
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| * <c>Hunting Wilds</c>
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| * <c>Jolrael, Empress of Beasts</c>
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| * <c>Kamahl, Fist of Krosa</c>
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| * <c>Lifespark Spellbomb</c>
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| * <c>Quirion Druid</c>
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| * <c>Rude Awakening</c>
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| * <c>Soilshaper</c>
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| * <c>Vivify</c>
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| If a land is self-animating its is called a [[manland]].
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| ===Animated Planeswalkers===
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| * <c>Gideon Jura</c>
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| ==Variants==
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| *<c>Animate Wall</c> allows creatures with [[defender]] to attack.
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| * [[Licids]] turn creatures into enchantments.
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| *<c>Ashnod's Transmogrant</c> and <c>Argent Mutation</c> turn non-artifacts into artifacts.
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| [[Category:Magic slang]][[Category:Miscellaneous mechanics]]
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