Reanimation: Difference between revisions

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==Description==
==Description==
[[Black]] and [[White]] are  the [[primary]] "reanimation" colors.<ref name="Pie Changes">{{DailyRef|making-magic/mechanical-color-pie-2021-changes-2021-10-18|Mechanical Color Pie 2021 Changes|[[Mark Rosewater]]|October 18, 2021}}</ref> Black has no real restrictions on what it can bring back.<ref name="Color Pie 2017"/> [[White]] tended to reanimate [[weenie|smaller creatures]], usually with a [[converted mana cost]] of 2 or less, but [[R&D]]  has started letting white bring back larger creatures on occasion.<ref name="Pie Changes"/> It also will occasionally reanimate a creature type that is mostly white (things like [[Angel]]s or [[Human]]s). Red has [[Phoenix]]es. Green has creatures that can bring themselves back from the graveyard. Both black and white will sometimes reanimate a swath of creatures all at once. Blue used to have reanimation as a [[tertiary]] mechanic. On rare occasion, it could make a [[copy]] of a creature out of the graveyard, but this mechanic isn't used anymore.<ref name="Pie Changes"/>
[[Black]] and, secondarily, [[White]] are  the [[primary]] "reanimation" colors.<ref name="Pie Changes">{{DailyRef|making-magic/mechanical-color-pie-2021-changes-2021-10-18|Mechanical Color Pie 2021 Changes|[[Mark Rosewater]]|October 18, 2021}}</ref>
 
Despite some cards having some limitations (<c>Claim/Fame</c>, <c>Unearth</c>, <c>Persist</c>), Black has no real restrictions on what creatures it can bring back.<ref name="Color Pie 2017" />  
 
[[White]] tended to reanimate [[weenie|smaller creatures]], usually with a [[converted mana cost]] of 2 or less, but [[R&D]]  has started letting white bring back larger creatures on occasion.<ref name="Pie Changes" /> It also will occasionally reanimate a creature type that is mostly white (things like [[Angel]]s or [[Human]]s).
 
Red has [[Phoenix]]es, as well as efficient Artifact Reanimation cards with the example of <c>Trash for Treasure</c>, <c>Goblin Welder</c>, <c>Goblin Engineer</c>, <c>Daretti, Scrap Savant</c>.
 
Green has creatures that can bring themselves back from the graveyard.
 
Both Black and White will sometimes reanimate a swath of creatures all at once.
 
Blue used to have reanimation as a [[tertiary]] mechanic. On rare occasion, it could make a [[copy]] of a creature out of the graveyard, but this mechanic isn't used anymore.<ref name="Pie Changes" />


===Reanimate permanent===
===Reanimate permanent===
White is the one color that can reanimate any permanent type, so it gets to reanimate "target permanent." It can also reanimate "target artifact," "target enchantment," or "target planeswalker." It doesn't specifically get "target land," but can do so when it's "target permanent".<ref name="Pie Changes"/>
Black can Reanimate creatures as well as planeswalkers.
 
Red can Reanimate artifacts efficiently.
 
Green has the mass Reanimation of lands with <c>Splendid Reclamation</c>.
 
White is the one color that can reanimate any permanent type, so it gets to reanimate "target permanent." It can also reanimate "target artifact," "target enchantment," or "target planeswalker." It doesn't specifically get "target land," but can do so when it's "target permanent".<ref name="Pie Changes" />


===Reanimator===
===Reanimator===
[[Reanimator]] is an archetype of deck that make use of reanimation effects to put expensive creatures into play by relatively small amounts of mana.
[[Reanimator]] is an archetype of deck that make use of reanimation effects to put (usually) expensive creatures into play by relatively small amounts of mana.


==List of reanimation instants and sorceries==
==List of reanimation instants and sorceries==
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*<c>Wake the Dead</c> - {{X}}{{B}}{{B}} During combat on opponent's turn, X target creatures, sacrifice at the end.
*<c>Wake the Dead</c> - {{X}}{{B}}{{B}} During combat on opponent's turn, X target creatures, sacrifice at the end.


===Sorceries===
=== Sorceries===
*<c>All Hallow's Eve</c> {{-}} {{2}}{{B}}{{B}} each player, all creatures
*<c>All Hallow's Eve</c> {{-}} {{2}}{{B}}{{B}} each player, all creatures
*<c>Ashen Powder</c> {{-}} {{2}}{{B}}{{B}} from an opponent's graveyard under your control
*<c>Ashen Powder</c> {{-}} {{2}}{{B}}{{B}} from an opponent's graveyard under your control
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*<c>Edgar's Awakening</c> {{-}} {{3}}{{B}}{{B}}
*<c>Edgar's Awakening</c> {{-}} {{3}}{{B}}{{B}}
*<c>Ever After</c> {{-}} {{4}}{{B}}{{B}} two target creatures from your graveyard, shuffle <c>Ever After</c> back into your library
*<c>Ever After</c> {{-}} {{4}}{{B}}{{B}} two target creatures from your graveyard, shuffle <c>Ever After</c> back into your library
*<c>Exhume</c> {{-}} {{1}}{{B}} each player, a creature card  
*<c>Exhume</c> {{-}} {{1}}{{B}} each player, a creature card
*<c>False Defeat</c> {{-}} {{3}}{{W}}
*<c>False Defeat</c> {{-}} {{3}}{{W}}
*<c>Footsteps of the Goryo</c> {{-}} {{2}}{{B}} removes
*<c>Footsteps of the Goryo</c> {{-}} {{2}}{{B}} removes
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*<c>Living End</c> {{-}} [[Suspend]] 3 — {{2}}{{B}}{{B}} each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield
*<c>Living End</c> {{-}} [[Suspend]] 3 — {{2}}{{B}}{{B}} each player exiles all creature cards from his or her graveyard, then sacrifices all creatures he or she controls, then puts all cards he or she exiled this way onto the battlefield
*<c>Patriarch's Bidding</c> {{-}} {{3}}{{B}}{{B}} each player chooses a [[creature type]], all creature cards of a type chosen
*<c>Patriarch's Bidding</c> {{-}} {{3}}{{B}}{{B}} each player chooses a [[creature type]], all creature cards of a type chosen
*<c>Pyrrhic Revival</c> {{-}} {{3}}{{W/B}}{{W/B}}{{W/B}} each player, each creature with an additional -1/-1 counter  
*<c>Pyrrhic Revival</c> {{-}} {{3}}{{W/B}}{{W/B}}{{W/B}} each player, each creature with an additional -1/-1 counter
*<c>Postmortem Lunge</c> {{-}} {{X}}{{B/P}} with converted mana cost X, removes
*<c>Postmortem Lunge</c> {{-}} {{X}}{{B/P}} with converted mana cost X, removes
*<c>Proclamation of Rebirth</c> {{-}} {{2}}{{W}} up to three creatures with converted mana cost 1 or less - [[Forecast]]  
*<c>Proclamation of Rebirth</c> {{-}} {{2}}{{W}} up to three creatures with converted mana cost 1 or less - [[Forecast]]
*<c>Profane Command</c> {{-}} {{X}}{{B}}{{B}} with converted mana cost X or less, bi-modal spell
*<c>Profane Command</c> {{-}} {{X}}{{B}}{{B}} with converted mana cost X or less, bi-modal spell
*<c>Reanimate</c> {{-}} {{B}} lose life equal to its converted mana cost
*<c>Reanimate</c> {{-}} {{B}} lose life equal to its converted mana cost
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*<c>Stitch Together</c> {{-}} {{B}}{{B}} [[Threshold]] — otherwise return to your hand
*<c>Stitch Together</c> {{-}} {{B}}{{B}} [[Threshold]] — otherwise return to your hand
*<c>Torrent of Souls</c> {{-}} {{4}}{{B/R}} if {{B}} was spent to cast this
*<c>Torrent of Souls</c> {{-}} {{4}}{{B/R}} if {{B}} was spent to cast this
*<c>Twilight's Call</c> {{-}} {{4}}{{B}}{{B}} each player, all creatures  
*<c>Twilight's Call</c> {{-}} {{4}}{{B}}{{B}} each player, all creatures
*<c>Unburial Rites</c> {{-}} {{4}}{{B}} - [[Flashback]] {{3}}{{W}}
*<c>Unburial Rites</c> {{-}} {{4}}{{B}} - [[Flashback]] {{3}}{{W}}
*<c>Unearth</c> {{-}} {{B}} with converted mana cost 3 or less - [[Cycling]] {{2}}
*<c>Unearth</c> {{-}} {{B}} with converted mana cost 3 or less - [[Cycling]] {{2}}
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*<c>Dance of the Dead</c> {{-}} {{1}}{{B}}
*<c>Dance of the Dead</c> {{-}} {{1}}{{B}}


==Planeswalkers that cause reanimation==
==Planeswalkers that cause reanimation ==
*<c>Liliana Vess</c> {{-}} {{3}}{{B}}{{B}} - -8 loyalty counters, all creatures from all graveyards under your control
*<c>Liliana Vess</c> {{-}} {{3}}{{B}}{{B}} - -8 loyalty counters, all creatures from all graveyards under your control
*<c>Liliana, Death's Majesty</c> {{-}} {{3}}{{B}}{{B}} - -3 loyalty counters, target creature in your graveyard, is a Black Zombie.
*<c>Liliana, Death's Majesty</c> {{-}} {{3}}{{B}}{{B}} - -3 loyalty counters, target creature in your graveyard, is a Black Zombie.
*<c>Liliana, Death Wielder</c> — {{5}}{{B}}{{B}} - -10 loyalty, return all creature cards from your graveyard to the battlefield.  
*<c>Liliana, Death Wielder</c> — {{5}}{{B}}{{B}} - -10 loyalty, return all creature cards from your graveyard to the battlefield.


==Creatures that cause reanimation==
==Creatures that cause reanimation==
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*<c>Coffin Queen</c> {{-}} {{2}}{{B}} 1/1 - {{2}}{{B}}, {{T}}: target creature
*<c>Coffin Queen</c> {{-}} {{2}}{{B}} 1/1 - {{2}}{{B}}, {{T}}: target creature
*<c>Crypt Champion</c> {{-}} {{3}}{{B}} 2/2 - when thisn enters the battlefield, each player, creature card with converted mana cost 3 or less - [[Double strike]]
*<c>Crypt Champion</c> {{-}} {{3}}{{B}} 2/2 - when thisn enters the battlefield, each player, creature card with converted mana cost 3 or less - [[Double strike]]
*<c>Doomed Necromancer</c> {{-}} {{2}}{{B}} 2/2 - {{B}}, {{T}}, Sacrifice this: target creature  
*<c>Doomed Necromancer</c> {{-}} {{2}}{{B}} 2/2 - {{B}}, {{T}}, Sacrifice this: target creature
*<c>Driver of the Dead</c> {{-}} {{3}}{{B}} 3/2 - when this dies, target creature with converted mana cost 2 or less
*<c>Driver of the Dead</c> {{-}} {{3}}{{B}} 3/2 - when this dies, target creature with converted mana cost 2 or less
*<c>Geth, Lord of the Vault</c> {{-}} {{4}}{{B}}{{B}} 5/5 - {{X}}{{B}}: target artifact or creature with converted mana cost X from an opponent's graveyard under your control tapped, then that player [[mill]]s X cards - [[Intimidate]]
*<c>Geth, Lord of the Vault</c> {{-}} {{4}}{{B}}{{B}} 5/5 - {{X}}{{B}}: target artifact or creature with converted mana cost X from an opponent's graveyard under your control tapped, then that player [[mill]]s X cards - [[Intimidate]]
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*<c>Karmic Guide</c> {{-}} {{3}}{{W}}{{W}} 2/2 - when this enters the battlefield, target creature - [[Echo]] {{3}}{{W}}{{W}}
*<c>Karmic Guide</c> {{-}} {{3}}{{W}}{{W}} 2/2 - when this enters the battlefield, target creature - [[Echo]] {{3}}{{W}}{{W}}
*<c>Loyal Retainers</c> {{-}} {{2}}{{W}} 1/1 - Sacrifice this: target legendary creature
*<c>Loyal Retainers</c> {{-}} {{2}}{{W}} 1/1 - Sacrifice this: target legendary creature
*<c>Mistmoon Griffin</c> {{-}} {{3}}{{W}} 2/2 - when this dies, exile this, top creature card  
*<c>Mistmoon Griffin</c> {{-}} {{3}}{{W}} 2/2 - when this dies, exile this, top creature card
*<c>Moldgraf Monstrosity</c> {{-}} {{4}}{{G}}{{G}}{{G}} 8/8 - when this dies, exile it, two creature cards at random
*<c>Moldgraf Monstrosity</c> {{-}} {{4}}{{G}}{{G}}{{G}} 8/8 - when this dies, exile it, two creature cards at random
*<c>Phyrexian Delver</c> {{-}} {{3}}{{B}}{{B}} 3/2 - when this enters the battlefield, target creature, lose life equal to that card's converted mana cost
*<c>Phyrexian Delver</c> {{-}} {{3}}{{B}}{{B}} 3/2 - when this enters the battlefield, target creature, lose life equal to that card's converted mana cost
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*<c>Sun Titan</c> {{-}} {{4}}{{W}}{{W}} 6/6 - whenever this enters the battlefield or attacks, target permanent card with converted mana cost 3 or less - [[Vigilance]]
*<c>Sun Titan</c> {{-}} {{4}}{{W}}{{W}} 6/6 - whenever this enters the battlefield or attacks, target permanent card with converted mana cost 3 or less - [[Vigilance]]
*<c>Tariel, Reckoner of Souls</c> {{-}} {{4}}{{W}}{{B}}{{R}} 4/7 - {{T}}: a creature card at random from target opponent's graveyard under your control
*<c>Tariel, Reckoner of Souls</c> {{-}} {{4}}{{W}}{{B}}{{R}} 4/7 - {{T}}: a creature card at random from target opponent's graveyard under your control
*<c>Teneb, the Harvester</c> {{-}} {{3}}{{W}}{{B}}{{G}} 6/6 - whenever this deals combat damage to a player, you may pay {{2}}{{B}}. If you do, target creature  
*<c>Teneb, the Harvester</c> {{-}} {{3}}{{W}}{{B}}{{G}} 6/6 - whenever this deals combat damage to a player, you may pay {{2}}{{B}}. If you do, target creature
*<c>Yore-Tiller Nephilim</c> {{-}} {{W}}{{U}}{{B}}{{R}} 2/2 - whenever this attacks, target creature tapped and attacking
*<c>Yore-Tiller Nephilim</c> {{-}} {{W}}{{U}}{{B}}{{R}} 2/2 - whenever this attacks, target creature tapped and attacking


==Artifacts that cause reanimation==
== Artifacts that cause reanimation==
*<c>Triassic Egg</c> {{-}} {{4}} - Sacrifice this: target creature, bi-modal spell  
*<c>Triassic Egg</c> {{-}} {{4}} - Sacrifice this: target creature, bi-modal spell
*<c>Grimoire of the Dead</c> {{-}} {{4}} - {{T}}, Remove three study counters from this and sacrifice it: all creature cards from all graveyards under your control, they're black Zombies in addition to their other colors and types
*<c>Grimoire of the Dead</c> {{-}} {{4}} - {{T}}, Remove three study counters from this and sacrifice it: all creature cards from all graveyards under your control, they're black Zombies in addition to their other colors and types


==Lands that cause reanimation==
==Lands that cause reanimation==
*<c>Emeria, the Sky Ruin</c> - at the beginning of your upkeep, if you control seven or more [[Plains]], target creature
*<c>Emeria, the Sky Ruin</c> - at the beginning of your upkeep, if you control seven or more [[Plains]], target creature
== See also ==
* [[Reanimator]]
* [[Legacy Reanimator deck]]
* [[Legacy]]
* [[Modern]]
* [[Vintage]]
* [[Historic]]
* [[Pioneer]]


==Notes and references==
==Notes and references==
* In the above list; "removes" means the reanimated creature(s) may gain haste, then are [[exile]]d/[[bounce]]d/[[sacrifice]]d at the beginning of the next end step.
*In the above list; "removes" means the reanimated creature(s) may gain haste, then are [[exile]]d/[[bounce]]d/[[sacrifice]]d at the beginning of the next end step.
{{Reflist}}
{{Reflist}}
[[Category:Cards]]
[[Category:Cards]]
[[Category:Miscellaneous mechanics]]
[[Category:Miscellaneous mechanics]]

Revision as of 16:13, 5 March 2022

Named after the card Reanimate from Tempest, reanimation effects return cards from a graveyard directly unto the battlefield.[1][2]

Description

Black and, secondarily, White are the primary "reanimation" colors.[3]

Despite some cards having some limitations (Claim/Fame, Unearth, Persist), Black has no real restrictions on what creatures it can bring back.[2]

White tended to reanimate smaller creatures, usually with a converted mana cost of 2 or less, but R&D has started letting white bring back larger creatures on occasion.[3] It also will occasionally reanimate a creature type that is mostly white (things like Angels or Humans).

Red has Phoenixes, as well as efficient Artifact Reanimation cards with the example of Trash for Treasure, Goblin Welder, Goblin Engineer, Daretti, Scrap Savant.

Green has creatures that can bring themselves back from the graveyard.

Both Black and White will sometimes reanimate a swath of creatures all at once.

Blue used to have reanimation as a tertiary mechanic. On rare occasion, it could make a copy of a creature out of the graveyard, but this mechanic isn't used anymore.[3]

Reanimate permanent

Black can Reanimate creatures as well as planeswalkers.

Red can Reanimate artifacts efficiently.

Green has the mass Reanimation of lands with Splendid Reclamation.

White is the one color that can reanimate any permanent type, so it gets to reanimate "target permanent." It can also reanimate "target artifact," "target enchantment," or "target planeswalker." It doesn't specifically get "target land," but can do so when it's "target permanent".[3]

Reanimator

Reanimator is an archetype of deck that make use of reanimation effects to put (usually) expensive creatures into play by relatively small amounts of mana.

List of reanimation instants and sorceries

Instants

Sorceries

Enchantments that cause reanimation

Aura

Planeswalkers that cause reanimation

  • Liliana Vess{3}{B}{B} - -8 loyalty counters, all creatures from all graveyards under your control
  • Liliana, Death's Majesty{3}{B}{B} - -3 loyalty counters, target creature in your graveyard, is a Black Zombie.
  • Liliana, Death Wielder{5}{B}{B} - -10 loyalty, return all creature cards from your graveyard to the battlefield.

Creatures that cause reanimation

Artifacts that cause reanimation

  • Triassic Egg{4} - Sacrifice this: target creature, bi-modal spell
  • Grimoire of the Dead{4} - {T}, Remove three study counters from this and sacrifice it: all creature cards from all graveyards under your control, they're black Zombies in addition to their other colors and types

Lands that cause reanimation

See also

Notes and references

  • In the above list; "removes" means the reanimated creature(s) may gain haste, then are exiled/bounced/sacrificed at the beginning of the next end step.
  1. Mark Rosewater (November 7, 2016). "A Few More Words from R&D". magicthegathering.com. Wizards of the Coast.
  2. a b Mark Rosewater (June 5, 2017). "Mechanical Color Pie 2017". magicthegathering.com. Wizards of the Coast.
  3. a b c d Mark Rosewater (October 18, 2021). "Mechanical Color Pie 2021 Changes". magicthegathering.com. Wizards of the Coast.