Undying: Difference between revisions
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'''Undying''' is a [[keyword]] [[triggered ability]] introduced in ''[[Dark Ascension]]'' <ref>{{DailyRef|mtg/daily/mm/178|Dancing in the ''Dark Ascension'', Part 2|[[Mark Rosewater]]|January 16, 2012}}</ref> <ref>{{DailyRef|mtg/daily/ld/183|(Un)Die Another Day|[[Zac Hill]]|February 24, 2012}}</ref> and also featured in ''[[Avacyn Restored]]''. Its function is similar to [[persist]], a keyword ability from the [[Shadowmoor block]]; if a permanent with undying is put into a [[graveyard]] from the [[battlefield]], it returns to the battlefield under its owner's control. However, unlike persist, a creature with undying returns to the battlefield with a [[Counter/List of Counters#+1/+1 counter|+1/+1 counter]] on it (rather than a -1/-1 counter) unless it already had one or more of those counters on it when it [[Dies|died]]. | '''Undying''' is a [[keyword]] [[triggered ability]] introduced in ''[[Dark Ascension]]'' <ref>{{DailyRef|mtg/daily/mm/178|Dancing in the ''Dark Ascension'', Part 2|[[Mark Rosewater]]|January 16, 2012}}</ref><ref>{{DailyRef|mtg/daily/ld/183|(Un)Die Another Day|[[Zac Hill]]|February 24, 2012}}</ref> and also featured in ''[[Avacyn Restored]]''. Its function is similar to [[persist]], a keyword ability from the [[Shadowmoor block]]; if a permanent with undying is put into a [[graveyard]] from the [[battlefield]], it returns to the battlefield under its owner's control. However, unlike persist, a creature with undying returns to the battlefield with a [[Counter/List of Counters#+1/+1 counter|+1/+1 counter]] on it (rather than a -1/-1 counter) unless it already had one or more of those counters on it when it [[Dies|died]]. | ||
{{CR|Khans of Tarkir|*'''702.92.''' Undying | {{CR|Khans of Tarkir|*'''702.92.''' Undying | ||
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==Rulings== | ==Rulings== | ||
*All cards printed with undying are [[creature | *All cards printed with undying are [[creature]]s. If a creature with undying stops being a creature (for example, an artifact creature with undying becomes a noncreature artifact due to <c>Neurok Transmuter</c>'s second ability), undying will still trigger. | ||
*Likewise, if a noncreature permanent becomes a creature, gains undying, and is put into a graveyard, the undying ability will still trigger even though that permanent won't be a creature when it returns to the battlefield. | *Likewise, if a noncreature permanent becomes a creature, gains undying, and is put into a graveyard, the undying ability will still trigger even though that permanent won't be a creature when it returns to the battlefield. | ||
*Multiple instances of undying trigger separately, but are effectively redundant as only the first instance to resolve will have any effect. | *Multiple instances of undying trigger separately, but are effectively redundant as only the first instance to resolve will have any effect. | ||
*An object returned to the battlefield with the undying ability is a new object with no memory of its previous existence. It has "[[summoning sickness]]". | *An object returned to the battlefield with the undying ability is a new object with no memory of its previous existence. It has "[[summoning sickness]]". | ||
*[[Token | *[[Token]]s can gain undying, and the ability will trigger if a token is put into a graveyard. However, like all tokens, it can't return to the battlefield and will cease to exist as a [[state-based actions|state-based action]] before the ability would go on the stack. | ||
*Undying relies on the last known information about the permanent just before it was put into a graveyard. If that permanent had a +1/+1 counter on it, then receives enough -1/-1 counters for it to be put into a graveyard due to having 0 [[toughness]] or [[lethal damage]] marked on it, it won't return to the battlefield despite the state-based action of +1/+1 counters and -1/-1 counters "cancelling each other out". As the permanent last existed on the battlefield, it had a +1/+1 counter on it, so undying will not trigger. | *Undying relies on the last known information about the permanent just before it was put into a graveyard. If that permanent had a +1/+1 counter on it, then receives enough -1/-1 counters for it to be put into a graveyard due to having 0 [[toughness]] or [[lethal damage]] marked on it, it won't return to the battlefield despite the state-based action of +1/+1 counters and -1/-1 counters "cancelling each other out". As the permanent last existed on the battlefield, it had a +1/+1 counter on it, so undying will not trigger. | ||
==Example== | ==Example== | ||
{{examples|text='' | {{examples|text='' | ||
*<c>Sightless Ghoul</c> - {{3}}{{B}}<br>Creature {{-}} Zombie Soldier<br>2/2<br>Sightless Ghoul can't block.<br>Undying ''(When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)'' | *<c>Sightless Ghoul</c> - {{3}}{{B}}<br>Creature {{-}} Zombie Soldier<br>2/2<br>Sightless Ghoul can't block.<br>Undying ''(When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)'' | ||
}} | }} | ||
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*<c>Undying Evil</c> {{B}} | *<c>Undying Evil</c> {{B}} | ||
==References== | ==References== | ||
{{Reflist}} | {{Reflist}} | ||
==External | ==External links== | ||
*[http://www.wizards.com/magic/magazine/article.aspx?x=mtg/faq/dka ''Dark Ascension'' FAQ] | *[http://www.wizards.com/magic/magazine/article.aspx?x=mtg/faq/dka ''Dark Ascension'' FAQ] | ||
[[Category:Keywords]] | [[Category:Keywords]] | ||
[[Category:Magic rules]] | [[Category:Magic rules]] |
Revision as of 20:20, 30 December 2014
Undying | |
---|---|
Keyword Ability | |
Type | Triggered |
Introduced | Dark Ascension |
Last used | Avacyn Restored |
Reminder Text | Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
Statistics |
20 cards 45% 20% 20% 15% |
Scryfall Search | |
keyword:"Undying" |
Undying is a keyword triggered ability introduced in Dark Ascension [1][2] and also featured in Avacyn Restored. Its function is similar to persist, a keyword ability from the Shadowmoor block; if a permanent with undying is put into a graveyard from the battlefield, it returns to the battlefield under its owner's control. However, unlike persist, a creature with undying returns to the battlefield with a +1/+1 counter on it (rather than a -1/-1 counter) unless it already had one or more of those counters on it when it died.
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Rulings
- All cards printed with undying are creatures. If a creature with undying stops being a creature (for example, an artifact creature with undying becomes a noncreature artifact due to Neurok Transmuter's second ability), undying will still trigger.
- Likewise, if a noncreature permanent becomes a creature, gains undying, and is put into a graveyard, the undying ability will still trigger even though that permanent won't be a creature when it returns to the battlefield.
- Multiple instances of undying trigger separately, but are effectively redundant as only the first instance to resolve will have any effect.
- An object returned to the battlefield with the undying ability is a new object with no memory of its previous existence. It has "summoning sickness".
- Tokens can gain undying, and the ability will trigger if a token is put into a graveyard. However, like all tokens, it can't return to the battlefield and will cease to exist as a state-based action before the ability would go on the stack.
- Undying relies on the last known information about the permanent just before it was put into a graveyard. If that permanent had a +1/+1 counter on it, then receives enough -1/-1 counters for it to be put into a graveyard due to having 0 toughness or lethal damage marked on it, it won't return to the battlefield despite the state-based action of +1/+1 counters and -1/-1 counters "cancelling each other out". As the permanent last existed on the battlefield, it had a +1/+1 counter on it, so undying will not trigger.
Example
Spell that grants Undying
References
- ↑ Mark Rosewater (January 16, 2012). "Dancing in the Dark Ascension, Part 2". magicthegathering.com. Wizards of the Coast.
- ↑ Zac Hill (February 24, 2012). "(Un)Die Another Day". magicthegathering.com. Wizards of the Coast.