Undying: Difference between revisions
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==Color percentages== | ==Color percentages== | ||
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There | There are 14 cards that involve undying, which divide by color as such: | ||
*Black = 37 % | *Black = 37 % | ||
*Blue = 21 % | *Blue = 21 % | ||
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==Spell that | ==Spell that grants Undying== | ||
*<c>Undying Evil</c> {{B}} | *<c>Undying Evil</c> {{B}} | ||
Revision as of 18:49, 24 March 2012
Undying is a keyword triggered ability introduced in Dark Ascension. Its function is similar to persist, a keyword ability from the Shadowmoor block; if a permanent with undying is put into a graveyard from the battlefield, it returns to the battlefield under its owner's control. However, unlike persist, a creature with undying returns to the battlefield with a +1/+1 counter on it (rather than a -1/-1 counter) unless it already had one or more of those counters on it when it died.
From the ()
Rulings
- All cards printed with undying are creatures. If a creature with undying stops being a creature (for example, an artifact creature with undying becomes a noncreature artifact due to Neurok Transmuter's second ability), undying will still trigger.
- Likewise, if a noncreature permanent becomes a creature, gains undying, and is put into a graveyard, the undying ability will still trigger even though that permanent won't be a creature when it returns to the battlefield.
- Multiple instances of undying trigger separately, but are effectively redundant as only the first instance to resolve will have any effect.
- An object returned to the battlefield with the undying ability is a new object with no memory of its previous existence. It has "summoning sickness".
- Tokens can gain undying, and the ability will trigger if a token is put into a graveyard. However, like all tokens, it can't return to the battlefield and will cease to exist as a state-based action before the ability would go on the stack.
- Undying relies on the last known information about the permanent just before it was put into a graveyard. If that permanent had a +1/+1 counter on it, then receives enough -1/-1 counters for it to be put into a graveyard due to having 0 toughness or lethal damage marked on it, it won't return to the battlefield despite the state-based action of +1/+1 counters and -1/-1 counters "cancelling each other out". As the permanent last existed on the battlefield, it had a +1/+1 counter on it, so undying will not trigger.
Example
Color percentages
There are 14 cards that involve undying, which divide by color as such:
- Black = 37 %
- Blue = 21 %
- Green = 21 %
- Red = 21 %