Undying: Difference between revisions

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>Unistardust
(Example)
>Unistardust
(Color percentages and Spell that grant Undying)
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*<c>Sightless Ghoul</c> - {{3}}{{B}}<br>Creature {{-}} Zombie Soldier<br>2/2<br>Sightless Ghoul can't block.<br>Undying ''(When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)''<br>
*<c>Sightless Ghoul</c> - {{3}}{{B}}<br>Creature {{-}} Zombie Soldier<br>2/2<br>Sightless Ghoul can't block.<br>Undying ''(When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)''<br>
}}
}}
==Color percentages==
<div style="background-color: #f7f7d3; border: 1px solid #111111; padding: 10px; padding-top: 0px; margin-top: 20px; margin-bottom:20px; margin-right: 100px; margin-left: 100px;">
There is a total of 14 cards that involve undying, which divide by color as such:
*Black = 37 % 5
*Blue = 21 % 3
*Green = 21 % 3
*Red = 21 % 3
</div>
==Spell that grant Undying===
<c>Undying Evil</c> {{B}}


==External link==
==External link==

Revision as of 17:47, 28 February 2012

Undying is a keyword triggered ability introduced in Dark Ascension. Its function is similar to persist, a keyword ability from the Shadowmoor block; if a permanent with undying is put into a graveyard from the battlefield, it returns to the battlefield under its owner's control. However, unlike persist, a creature with undying returns to the battlefield with a +1/+1 counter on it (rather than a -1/-1 counter) unless it already had one or more of those counters on it when it died.

From the ()


Rulings

  • All cards printed with undying are creatures. If a creature with undying stops being a creature (for example, an artifact creature with undying becomes a noncreature artifact due to Neurok Transmuter's second ability), undying will still trigger.
  • Likewise, if a noncreature permanent becomes a creature, gains undying, and is put into a graveyard, the undying ability will still trigger even though that permanent won't be a creature when it returns to the battlefield.
  • Multiple instances of undying trigger separately, but are effectively redundant as only the first instance to resolve will have any effect.
  • An object returned to the battlefield with the undying ability is a new object with no memory of its previous existence. It has "summoning sickness".
  • Tokens can have undying, and the ability will trigger if a token is put into a graveyard. However, like all tokens, it can't return to the battlefield and will cease to exist as a state-based action before the ability would go on the stack.
  • Undying relies on the last known information about the permanent just before it was put into a graveyard. If that permanent had a +1/+1 counter on it, then receives enough -1/-1 counters for it to be put into a graveyard due to having 0 toughness or lethal damage marked on it, it won't return to the battlefield despite the state-based action of +1/+1 counters and -1/-1 counters "cancelling each other out". As the permanent last existed on the battlefield, it had a +1/+1 counter on it, so undying will not trigger.

Example

Color percentages

There is a total of 14 cards that involve undying, which divide by color as such:

  • Black = 37 % 5
  • Blue = 21 % 3
  • Green = 21 % 3
  • Red = 21 % 3

Spell that grant Undying=

Undying Evil {B}

External link