Lair: Difference between revisions

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>@legacy41915546
(Land types is a subcat of lands anyway.)
>@legacy41915546
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Each of these [[uncommon]] [[triple lands]] must be [[sacrificed]] when it comes into play unless you return a ''non-Lair'' land to your hand and can be tapped for one mana of any of three colors, corresponding to one of the [[Primeval Dragons]]:
Each of these [[uncommon]] [[triple lands]] must be [[sacrificed]] when it comes into play unless you return a ''non-Lair'' land to your hand and can be tapped for one mana of any of three colors, corresponding to one of the [[Primeval Dragons]]:


* <c>Treva's Ruins</c> ({{G}}/{{W}}/{{U}})
*<c>Treva's Ruins<c> ({{G}}{{W}}{{U}})
* <c>Dromar's Cavern</c> ({{W}}/{{U}}/{{B}})
*<c>Dromar's Cavern<c> ({{W}}{{U}}{{B}})
* <c>Crosis's Catacombs</c> ({{U}}/{{B}}/{{R}})
*<c>Crosis's Catacombs<c> ({{U}}{{B}}{{R}})
* <c>Darigaaz's Caldera</c> ({{B}}/{{R}}/{{G}})
*<c>Darigaaz's Caldera<c> ({{B}}{{R}}{{G}})
* <c>Rith's Grove</c> ({{R}}/{{G}}/{{W}})
*<c>Rith's Grove<c> ({{R}}{{G}}{{W}})


==Other notable lairs==
==Other notable lairs==

Revision as of 21:17, 2 May 2013

Lair is a nonbasic land type used for cards that depict a secluded resting place for wild creatures. The type was created in Planeshift for the the base of operations for the legendary Invasion dragons.

The five lairs

Each of these uncommon triple lands must be sacrificed when it comes into play unless you return a non-Lair land to your hand and can be tapped for one mana of any of three colors, corresponding to one of the Primeval Dragons:

<h2><span class="mw-headline" id="Other_notable_lairs">Other notable lairs</span><mw:editsection page="Lair" section="1">Other notable lairs</mw:editsection></h2>

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<h2><span id="Cards_named_Lair.2C_but_without_the_subtype"></span><span class="mw-headline" id="Cards_named_Lair,_but_without_the_subtype">Cards named Lair, but without the subtype</span><mw:editsection page="Lair" section="2">Cards named Lair, but without the subtype</mw:editsection></h2>

Trivia