Lair: Difference between revisions
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>Unistardust m (Reverted edits by Magic Mage (talk) to last revision by Paranoid600) |
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'''Lair''' is a [[nonbasic]] [[land type]] used for cards that depict a secluded resting place for wild [[creatures]]. The type was created in ''[[Planeshift]]'' for the the base of operations for the [[legendary]] [[ | '''Lair''' is a [[nonbasic]] [[land type]] used for cards that depict a secluded resting place for wild [[creatures]]. The type was created in ''[[Planeshift]]'' for the the base of operations for the [[legendary]] ''[[Invasion]]'' [[dragons]]. | ||
Each of these [[uncommon]] [[triple lands]] must be [[sacrificed]] when it comes into play unless you return a ''non-Lair'' land to your hand and can be tapped for one mana of any of three colors: | ==The five lairs== | ||
Each of these [[uncommon]] [[triple lands]] must be [[sacrificed]] when it comes into play unless you return a ''non-Lair'' land to your hand and can be tapped for one mana of any of three colors, corresponding to one of the [[Primeval Dragons]]: | |||
==Other lairs== | * <c>Treva's Ruins</c> ({{G}}/{{W}}/{{U}}) | ||
* <c>Dromar's Cavern</c> ({{W}}/{{U}}/{{B}}) | |||
* <c>Crosis's Catacombs</c> ({{U}}/{{B}}/{{R}}) | |||
* <c>Darigaaz's Caldera</c> ({{B}}/{{R}}/{{G}}) | |||
* <c>Rith's Grove</c> ({{R}}/{{G}}/{{W}}) | |||
==Other notable lairs== | |||
* [[Rath#Locations on Rath|Sliver lair]] | * [[Rath#Locations on Rath|Sliver lair]] | ||
[[Category:Land types]] | ==Cards named Lair, but without the subtype== | ||
* <c>Elkin Lair</c> ([[Enchant World]]) | |||
* <c>Kavu Lair</c> ([[Enchantment]]) | |||
* <c>R&D's Secret Lair</c> (Legendary Land) | |||
==Trivia== | |||
* <c>Lairwatch Giant</c> has no interaction with lairs. | |||
[[Category: Land types]][[Category: Lands]] |
Revision as of 04:21, 11 February 2013
Lair is a nonbasic land type used for cards that depict a secluded resting place for wild creatures. The type was created in Planeshift for the the base of operations for the legendary Invasion dragons.
The five lairs
Each of these uncommon triple lands must be sacrificed when it comes into play unless you return a non-Lair land to your hand and can be tapped for one mana of any of three colors, corresponding to one of the Primeval Dragons:
- Treva's Ruins (//)
- Dromar's Cavern (//)
- Crosis's Catacombs (//)
- Darigaaz's Caldera (//)
- Rith's Grove (//)
Other notable lairs
Cards named Lair, but without the subtype
- Elkin Lair (Enchant World)
- Kavu Lair (Enchantment)
- R&D's Secret Lair (Legendary Land)
Trivia
- Lairwatch Giant has no interaction with lairs.