Emblem: Difference between revisions

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{{Navigation CR|100}}
{{Navigation CR|100}}
==Description==
==Description==
An emblem is different from a [[card]] or a [[token]]. The ability is the only characteristic it has. Emblems have no color, name, card type, or anything else — just that ability. They are placed in the [[command zone]], which is the same place where [[Archenemy]] [[scheme]]s, [[Planechase (variant)|Planechase]] [[planes]], [[Vanguard]] cards, and [[EDH]] generals are placed. They're <b>not</b> [[permanents]], and absolutely nothing can touch them or get rid of them, simply because no cards say that they can.
An emblem is different from a [[card]] or a [[token]]. The ability is the only characteristic it has. Emblems have no color, name, card type, or anything else — just that ability. They are placed in the [[command zone]], which is the same place where [[Archenemy]] [[scheme]]s, [[Planechase (variant)|Planechase]] [[planes]], [[Vanguard]] cards, and [[EDH]] generals are placed. They're '''not''' [[permanents]], and absolutely nothing can touch them or get rid of them, simply because no cards say that they can.


Emblems were created in the July 2010 rules update to fix rules revolving around <c>Elspeth, Knight-Errant</c>'s ultimate, which left an effect hanging over the game without any visual indicator.<ref>{{DailyRef|mtg/daily/feature/99a|July 2010 Update Bulletin|Mark L. Gottlieb|July 14, 2010}}</ref> Elspeth could theoretically 'go off' and then be shuffled back in the deck or somehow end up totally out of play, but still have her indestructibility clause hanging over the battle for turns to come. This situation left open the possibility that players would just forget about it.  
Emblems were created in the July 2010 rules update to fix rules revolving around <c>Elspeth, Knight-Errant</c>'s ultimate, which left an effect hanging over the game without any visual indicator.<ref>{{DailyRef|mtg/daily/feature/99a|July 2010 Update Bulletin|Mark L. Gottlieb|July 14, 2010}}</ref> Elspeth could theoretically 'go off' and then be shuffled back in the deck or somehow end up totally out of play, but still have her indestructibility clause hanging over the battle for turns to come. This situation left open the possibility that players would just forget about it.  
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The emblem for <c>Sorin, Lord of Innistrad</c> from ''[[Dark Ascension]]'' was the first emblem to be actually printed.
The emblem for <c>Sorin, Lord of Innistrad</c> from ''[[Dark Ascension]]'' was the first emblem to be actually printed.


Starting with ''[[Magic 2015]]'' emblems have a type line, which includes the Planeswalker [[subtype]]. <ref>{{NewRef|magic-2015-tokens-2014-07-02|Magic 2015 tokens|Blake Rasmussen|July 2, 2014}}</ref>
Starting with ''[[Magic 2015]]'' emblems have a type line, which includes the Planeswalker [[subtype]].<ref>{{NewRef|magic-2015-tokens-2014-07-02|Magic 2015 tokens|Blake Rasmussen|July 2, 2014}}</ref>


==Rules==
==Rules==
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* Elspeth's emblem was first actually printed in ''[[Modern Masters]]''.
* Elspeth's emblem was first actually printed in ''[[Modern Masters]]''.


==In other languages==
 
{{Other languages
|fr=Emblème
|de=Emblem
|it=Emblema
|pt=Emblema
|es=Emblema
|ru=Эмблема
|ruro=E’mblema
|ja=紋章
|jaro=Monshō
|ko=휘장
|koro=Hwijang
|koha=徽章
|sc=徽记
|scpin=Huījì
|tc=徽記
|jyut=Fai1 gei3
|tcpin=
}}


==References==
==References==

Revision as of 20:18, 30 December 2014

An emblem is a marker with an ability on it, created by Planeswalker cards.

Template:Navigation CR

Description

An emblem is different from a card or a token. The ability is the only characteristic it has. Emblems have no color, name, card type, or anything else — just that ability. They are placed in the command zone, which is the same place where Archenemy schemes, Planechase planes, Vanguard cards, and EDH generals are placed. They're not permanents, and absolutely nothing can touch them or get rid of them, simply because no cards say that they can.

Emblems were created in the July 2010 rules update to fix rules revolving around Elspeth, Knight-Errant's ultimate, which left an effect hanging over the game without any visual indicator.[1] Elspeth could theoretically 'go off' and then be shuffled back in the deck or somehow end up totally out of play, but still have her indestructibility clause hanging over the battle for turns to come. This situation left open the possibility that players would just forget about it.

The emblem for Sorin, Lord of Innistrad from Dark Ascension was the first emblem to be actually printed.

Starting with Magic 2015 emblems have a type line, which includes the Planeswalker subtype.[2]

Rules

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Trivia


References

  1. Mark L. Gottlieb (July 14, 2010). "July 2010 Update Bulletin". magicthegathering.com. Wizards of the Coast.
  2. Template:NewRef