Level up: Difference between revisions

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(Comprehensive Rules)
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In the example, to the right, <c>Knight of Cliffhaven</c> gains [[Flying]] when she becomes level 1. Also, her power/toughness change from 2/2 to 2/3 when she becomes level 1.  Not all creatures with Level Up gain abilities and not all creatures' power/toughness change.
In the example, to the right, <c>Knight of Cliffhaven</c> gains [[Flying]] when she becomes level 1. Also, her power/toughness change from 2/2 to 2/3 when she becomes level 1.  Not all creatures with Level Up gain abilities and not all creatures' power/toughness change.
{{Rules|text='''From the [[Comprehensive Rules]]''':
*'''702.85.''' Level up
**'''702.85a''' Level up is an activated ability. "Level up [cost]" means "[Cost]: Put a level counter on this permanent. Activate this ability only any time you could cast a sorcery."
**'''702.85b''' Each card printed with a level up ability is known as a leveler card. It has a nonstandard layout and includes two level symbols that are themselves keyword abilities. See rule 710, "Leveler Cards."
}}


==Reminder text==
==Reminder text==
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==External links==
==External links==
*[http://www.youtube.com/watch?v=SDqnAsekuJo A Planeswalker's Primer to Rise of the Eldrazi: Levelers]
*[http://www.youtube.com/watch?v=SDqnAsekuJo A Planeswalker's Primer to Rise of the Eldrazi: Levelers]
[[Category:Keywords]]
 
[[Category:Keywords]][[Category:Magic rule]]

Revision as of 10:33, 19 February 2012

File:KnightofCliffhaven.jpg

Level up is a mechanic used in Rise of the Eldrazi. Creatures with that keyword are usually referred to as Levelers. The ability can only be activated anytime the player could cast a sorcery. When the ability resolves a level counter is put on the creature and its level is increased to the number of level counters on the card. Level Up was featured as rules card 1 of 5 in the Rise of the Eldrazi set.

When the creature reaches a certain level, its power and toughness changes and the creature may gain additional abilities. For example, Knight of Cliffhaven starts out as a 2/2 creature for {1}{W}. When leveled up at least once for {3}, it becomes a 2/3 creature with flying. If it was leveled up at least four times, it becomes a 4/4 creature with flying and vigilance.

Creatures with level up have a different card frame in a similar manner as Flip cards and planeswalkers were printed with a different card face. The textbox is separated into the strips with the top strip showing the Level up ability with a P/T-box on the right showing the base power/toughness. On the stripes below it are arrow-like boxes on the left showing the levels a change in the creature occurs with P/T-boxes on the right. In between the box designating the level and the P/T-box is space for additional abilities if the creature gains any.

In the example, to the right, Knight of Cliffhaven gains Flying when she becomes level 1. Also, her power/toughness change from 2/2 to 2/3 when she becomes level 1. Not all creatures with Level Up gain abilities and not all creatures' power/toughness change.

From the ()


Reminder text

The latest reminder text for Leveler reads "Level up: X. (X: Put a level counter on this. Level up only as a sorcery.)"

External links