Marketing card: Difference between revisions

From MTG Wiki
Jump to navigation Jump to search
>Hunterofsalvation
No edit summary
>Hunterofsalvation
No edit summary
Line 1: Line 1:
Not to be confused with [[promotional cards]], '''marketing cards''' were added to the contents of a [[booster pack]] from ''[[10th Edition]]'' on.  
'''Marketing cards''' or '''add cards''', not to be confused with [[promotional cards]], were added to the contents of a [[booster pack]] from ''[[10th Edition]]'' on. This sixteenth card is in the booster packs because the ''[[Magic]]'' Brand team has discovered that for some players the only way to reach them with advertising is through booster packs. The advertisements are about ''Magic''-related things and are meant to educate newer players on the many other aspects of ''Magic''.<ref>[http://markrosewater.tumblr.com/faq Blogatog FAQ]</ref>


==Description==
==Description==
One side of each marketing card is either a [[token]] or explains a game concept relevant to the specific set (called "Tips & Tricks", or a [[Rules card]]), the other side is an advertisement. <ref>{{DailyRef|mtgcom/arcana/1357|''Tenth Edition'' 's Tips, Tricks, & Tokens|[[Magic Arcana]]|June 18, 2007}}</ref> The quality of marketing cards is slightly less than of regular cards. For example, a less durable kind of ink is used.
The cards exist in the booster packs because marketing pays for them. The Brand Team lets [[R&D]] have one side of the cards and they put things there like a game concept relevant to the specific set (called "Tips & Tricks", or a [[Rules card]]), links to useful sites and [[tokens]].<ref>{{NewRef|tenth-editions-tips-tricks-tokens-2007-06-18|''Tenth Edition'' 's Tips, Tricks, & Tokens|[[Magic Arcana]]|June 18, 2007}}</ref> Because R&D wants to use “their side” for various things and all tokens are on that side, not every ad card has a token.
 
The quality of marketing cards is slightly less than of regular cards. For example, a less durable kind of ink is used.


==Occurance==
==Occurance==
While being an approximation, the expected ratio of token cards is: <ref>{{DailyRef|mtgcom/feature/415|The Making of Number Ten|Aaron Forsythe|Monday, July 23, 2007}}</ref>
While being an approximation, the expected ratio of token cards is: <ref>{{NewRef|making-number-ten-2007-07-23|The Making of Number Ten|[[Aaron Forsythe]]|July 23, 2007}}</ref>
*1 out of 3 for [[Core set]]s.
*1 out of 3 for [[Core set]]s.
*2 out of 3 for [[expansion|expert-level sets]].
*2 out of 3 for [[expansion|expert-level sets]].

Revision as of 07:50, 29 January 2017

Marketing cards or add cards, not to be confused with promotional cards, were added to the contents of a booster pack from 10th Edition on. This sixteenth card is in the booster packs because the Magic Brand team has discovered that for some players the only way to reach them with advertising is through booster packs. The advertisements are about Magic-related things and are meant to educate newer players on the many other aspects of Magic.[1]

Description

The cards exist in the booster packs because marketing pays for them. The Brand Team lets R&D have one side of the cards and they put things there like a game concept relevant to the specific set (called "Tips & Tricks", or a Rules card), links to useful sites and tokens.[2] Because R&D wants to use “their side” for various things and all tokens are on that side, not every ad card has a token.

The quality of marketing cards is slightly less than of regular cards. For example, a less durable kind of ink is used.

Occurance

While being an approximation, the expected ratio of token cards is: [3]

Battle for Zendikar onwards

The ratio between token cards and other marketing cards was shifted heavily in favor of tokens in Battle for Zendikar. The new ratio is "approximately 9:10".

See also

References