Loyalty: Difference between revisions
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==Rules== | ==Rules== | ||
{{CR|Loyalty}} | {{keyword CR|Loyalty}} | ||
{{CR|119.3c}} | {{CR|119.3c}} | ||
{{CR|704.5i}} | {{CR|704.5i}} |
Revision as of 11:42, 7 July 2018
Loyalty is a characteristic of a Planeswalker, as introduced in Lorwyn.[1].
Although mechanically similar to life, it is flavorwise not the same. [2] [3] Damage that would otherwise be fatal doesn't kill a planeswalker. It just discourages him or her from helping you.
Rules
Template:Keyword CR Lua error in Module:CR at line 501: Index not found! 119.3c.
From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- 704.5i If a planeswalker has loyalty 0, it’s put into its owner’s graveyard.
Rulings
- Damage dealt to a planeswalker causes that many loyalty counters to be removed from it. This is a damage result; see rule 119.3c.
- A planeswalker with loyalty 0 is put into its owner’s graveyard. This is a state-based effect; see rule 704.5i.