Keyword action: Difference between revisions

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A '''keyword action''' is a word or words, usually a verb, that substitutes for a piece of rules text.<ref>{{DailyRef|latest-developments/scry-and-keyword-actions-2007-05-18|Scry and Keyword Actions|[[Aaron Forsythe]]|May 18, 2007}}</ref> Many keywords are summarized in [[reminder text]], especially in [[core set]]s.
A '''keyword action''' is a word or words, usually a verb, that substitutes for a piece of rules text.<ref>{{DailyRef|latest-developments/scry-and-keyword-actions-2007-05-18|Scry and Keyword Actions|[[Aaron Forsythe]]|May 18, 2007}}</ref> Many keywords are summarized in [[reminder text]], especially in [[core set]]s.


Keyword ''actions'' are somewhat different from [[keyword ability|keyword ''abilities'']], and both are distinct from [[ability word]]s.
Keyword ''actions'' are somewhat different from [[keyword ability|keyword ''abilities'']], and both are distinct from [[ability word]]s. Collectively, they are described as [[mechanic]]s.


[[Monstrosity]] and [[Ante]] are notable because both are not verbs.
[[Monstrosity]] and [[Ante]] are notable because both are not verbs.

Revision as of 19:41, 6 October 2019

A keyword action is a word or words, usually a verb, that substitutes for a piece of rules text.[1] Many keywords are summarized in reminder text, especially in core sets.

Keyword actions are somewhat different from keyword abilities, and both are distinct from ability words. Collectively, they are described as mechanics.

Monstrosity and Ante are notable because both are not verbs.

Rules

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Keyword Action
A verb, such as “destroy” or “cast,” used as a game term rather than as its normal English meaning. See rule 701, “Keyword Actions.”


See also

References

  1. Aaron Forsythe (May 18, 2007). "Scry and Keyword Actions". magicthegathering.com. Wizards of the Coast.

Template:Keywords and abilities