Static ability: Difference between revisions
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**'''604.6.''' Some static abilities apply while a card is in any zone that you could cast or play it from (usually your hand). These are limited to those that read, "You may [cast/play] [this card] ...," "You can't [cast/play] [this card] ...," and "[Cast/Play] [this card] only ...." | **'''604.6.''' Some static abilities apply while a card is in any zone that you could cast or play it from (usually your hand). These are limited to those that read, "You may [cast/play] [this card] ...," "You can't [cast/play] [this card] ...," and "[Cast/Play] [this card] only ...." | ||
**'''604.7.''' Unlike spells and other kinds of abilities, static abilities can't use an object's last known information for purposes of determining how their effects are applied.}} | **'''604.7.''' Unlike spells and other kinds of abilities, static abilities can't use an object's last known information for purposes of determining how their effects are applied.}} | ||
{{rule-stub}} | {{rule-stub}} | ||
[[Category:Magic rules]] | [[Category:Magic rules]] |
Revision as of 20:14, 30 December 2014
Template:Navigation CR A static ability is an ability of an object that is neither an activated ability nor a triggered ability; it is an ability that is always "on", and cannot be turned "off". Flying and fear are examples of static abilities.
Static abilities apply only when the object they appear on is in play unless the card specifies otherwise or the ability could only logically function in some other zone. Static abilities are always 'on' and do not use the stack. The ability takes effect as soon as the card enters the appropriate zone and only stops working when the card leaves that zone (or it says it does).
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