Lifelink: Difference between revisions

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'''Lifelink''' is a [[keyword ability]] introduced in ''[[Future Sight]]''.  
'''Lifelink''' is a [[keyword ability]] introduced in ''[[Future Sight]]''. [[Damage]] dealt by a source with lifelink causes that source’s [[controller]] to gain that much [[life]]


==Description==
==Description==
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{{CR|Fate Reforged|*'''702.15.''' Lifelink
{{CR|Fate Reforged|*'''702.15.''' Lifelink
**'''702.15a''' Lifelink is a [[static ability]].
**'''702.15a''' Lifelink is a [[static ability]].
**'''702.15b''' [[Damage]] dealt by a source with lifelink causes that source’s [[controller]], or its [[owner]] if it has no controller, to gain that much [[life]] (in addition to any other results that damage causes). See rule 119.3.
**'''702.15b''' Damage dealt by a source with lifelink causes that source’s controller, or its [[owner]] if it has no controller, to gain that much life (in addition to any other results that damage causes). See rule 119.3.
**'''702.15c''' If a [[permanent]] leaves the battlefield before an effect causes it to deal damage, its last known information is used to determine whether it had lifelink.
**'''702.15c''' If a [[permanent]] leaves the battlefield before an effect causes it to deal damage, its last known information is used to determine whether it had lifelink.
**'''702.15d''' The lifelink rules function no matter what zone an object with lifelink deals damage from.
**'''702.15d''' The lifelink rules function no matter what zone an object with lifelink deals damage from.

Revision as of 12:33, 9 June 2015

Lifelink
Keyword Ability
Type Static
Introduced Mirrodin (mechanic)
Future Sight (keyword)
Last used Magic 2015
Reminder Text Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Scryfall Search
keyword:"Lifelink"

Lifelink is a keyword ability introduced in Future Sight. Damage dealt by a source with lifelink causes that source’s controller to gain that much life

Description

Future Sight hinted at a lot of things from Magic's potential future on its futureshifted cards. For lIfelink, that future was the very next set released, Tenth Edition. This ability can be traced back to the card El-Hajjâj in Arabian Nights. [1]

Trivia

The vigilance, lifelink, and fear keywords are the only keywords with a card of the exact name (Vigilance, Lifelink and Fear respectively). Flying comes close, with the card called Flight.

Rules

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Rulings

  • The ability causes life gain whenever a permanent with lifelink deals any damage, not combat damage.
  • All older cards with the ability "Whenever this permanent deals damage, you gain that much life." that received errata to change that ability to "lifelink" have reverted to their original wording with the exception of Loxodon Warhammer, which was been printed with the word "lifelink" in 10th Edition and two subsequent reprintings.
  • Note that the card Spirit Link does not grant the creature it enchants lifelink. The lifelink ability has the creature's controller gain life. Spirit Link has Spirit Link's controller gain life. The same is true for Vampiric Link.

Reminder text

The latest reminder text for Lifelink reads "Damage dealt by the creature also causes its controller to gain that much life."

Example

Enchantments that grant just Lifelink

One creature

References

External links