Grandeur: Difference between revisions
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>Yandere-sliver (standadization) |
>Yandere-sliver mNo edit summary |
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| first = Future Sight | | first = Future Sight | ||
| last = Future Sight | | last = Future Sight | ||
| reminder = Discard another card named | | reminder = Discard another card named CARDNAME: ... | ||
| stats = 5 cards <br/> {{W}}20% {{U}}20% {{B}}20% {{R}}20% {{g}}20% | | stats = 5 cards <br/> {{W}}20% {{U}}20% {{B}}20% {{R}}20% {{g}}20% | ||
}} | }} |
Revision as of 15:07, 29 December 2015
Grandeur | |
---|---|
Ability Word | |
Introduced | Future Sight |
Last used | Future Sight |
Typical Text | Grandeur — Discard another card named CARDNAME: ... |
Statistics |
5 cards 20% 20% 20% 20% 20% |
Scryfall Search | |
keyword:"Grandeur" |
Grandeur is an ability word that was introduced in Future Sight,[1] seen on a cycle of five legendary creatures in that set. A Grandeur ability is an activated ability that is played by discarding a card with the same name as the card the ability appears on.
Rulings
- The grandeur ability can be played only while the creature that has it is in play. To play the ability, a different card with the same name must be discarded.
Examples
References
- ↑ Aaron Forsythe (April 13, 2007). "Grandeur, No Illusion". magicthegathering.com. Wizards of the Coast.