Grandeur: Difference between revisions

From MTG Wiki
Jump to navigation Jump to search
>Sigilbot
m (Bot: Automated text replacement (-\n\<\!\-\-temp fix\-\-\> +))
>Hunterofsalvation
No edit summary
Line 1: Line 1:
'''Grandeur''' is an [[ability word]] that was introduced in ''[[Future Sight]]''. It is used on a [[cycle]] of five [[legendary]] creatures in that set, a Grandeur ability is an [[activated ability]] that is played by discarding a card with the same name as the card the ability appears on.
'''Grandeur''' is an [[ability word]] that was introduced in ''[[Future Sight]]''. <ref>{{DailyRef|mtgcom/daily/af166|Grandeur, No Illusion|[[Aaron Forsythe]]|April 13, 2007}}</ref> It is used on a [[cycle]] of five [[legendary]] creatures in that set, a Grandeur ability is an [[activated ability]] that is played by discarding a card with the same name as the card the ability appears on.


==Rulings==
==Rulings==
Line 18: Line 18:
*White = 20 %
*White = 20 %
</div>
</div>
 
==References==
{{reflist}}
[[Category:Ability words]]
[[Category:Ability words]]
[[Category:Magic rules]]
[[Category:Magic rules]]

Revision as of 14:36, 7 June 2014

Grandeur is an ability word that was introduced in Future Sight. [1] It is used on a cycle of five legendary creatures in that set, a Grandeur ability is an activated ability that is played by discarding a card with the same name as the card the ability appears on.

Rulings

  • The grandeur ability can be played only while the creature that has it is in play. To play the ability, a different card with the same name must be discarded.

Examples

Color percentages

There is a total of 5 cards that involve grandeur, which divide by color as such:

  • Black = 20 %
  • Blue = 20 %
  • Green = 20 %
  • Red = 20 %
  • White = 20 %

References

  1. Aaron Forsythe (April 13, 2007). "Grandeur, No Illusion". magicthegathering.com. Wizards of the Coast.