Grandeur: Difference between revisions
Jump to navigation
Jump to search
>Sigilbot m (Bot: Adding <!--temp fix-->) |
>Sigilbot m (Bot: Automated text replacement (-\n\<\!\-\-temp fix\-\-\> +)) |
||
Line 18: | Line 18: | ||
*White = 20 % | *White = 20 % | ||
</div> | </div> | ||
[[Category:Ability words]] | [[Category:Ability words]] | ||
[[Category:Magic rules]] | [[Category:Magic rules]] |
Revision as of 21:52, 4 June 2014
Grandeur is an ability word that was introduced in Future Sight. It is used on a cycle of five legendary creatures in that set, a Grandeur ability is an activated ability that is played by discarding a card with the same name as the card the ability appears on.
Rulings
- The grandeur ability can be played only while the creature that has it is in play. To play the ability, a different card with the same name must be discarded.
Examples
Color percentages
There is a total of 5 cards that involve grandeur, which divide by color as such:
- Black = 20 %
- Blue = 20 %
- Green = 20 %
- Red = 20 %
- White = 20 %