Dies: Difference between revisions

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>Jerodast
(I don't see what tokens have to do with it. A token going to the graveyard dies, as does a card. A token going to the hand doesn't die, nor does a card. Previous phrasing implied that tokens ceasing to exist after changing zones was somehow related to dying, which it's not. Also changed history to be a top level section since it's not really about describing the term's meaning.)
 
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'''Dies''' is a mechanic in '''Magic''' similar to "[[destroy]]" and was reintroduced in ''[[Magic 2012]]'' to replace the phrase "is put into a graveyard from the battlefield". The introduction came in anticipation of ''[[Innistrad]]'' and the [[Morbid]] mechanic. "Dies" used to be a slang term for this occurrence before and is now officially used to signify triggers. It is exclusive to [[creatures]] while other card types still use the old phrasing.
'''Dies''' and '''died''' are descriptive terms on ''[[Magic]]'' [[card]]s that refer to when a [[creature]] or [[planeswalker]] goes to the [[graveyard]] from the [[battlefield]]. This can be caused by [[damage]], [[destruction]], and other effects, and is often referred to by [[trigger]]ed abilities.
 
==Description==
''Dies'' and ''died'' replace the phrase "is put into a [[graveyard]] from the [[battlefield]]" or "has been put into a graveyard from the battlefield". In contrast to the similar [[destroy]], these are not [[keyword action]]s. Their main function is to be used as a [[condition]] for triggered abilities. As such it mirrors [[enters the battlefield]] effects.<ref>{{EzTumblr|http://markrosewater.tumblr.com/post/178934921023/if-a-color-can-have-and-etb-on-a-creature-can-if|title=If a color can have and ETB on a creature can if to the same effect on a death trigger?|October 10, 2018}}</ref>
 
Creatures die if they take [[lethal damage]] or have their toughness reduced to 0 or less, as a [[State-based action]]. Planeswalker die if they have no [[loyalty counter]]s on them. Both of them die if they get destroyed, or any other effect or spell that make them go from the battlefield to the graveyard, such as [[Sacrifice]].
 
A creature or planeswalker does not die if it is sent to another zone (usually [[Exile]]), either directly or by a [[replacement effect]]. It ceases to exist as an [[object]] on the battlefield, but abilities that check if a creature or planeswalker dies do not trigger.
 
==History==
"Dies" used to be a slang term for this occurrence before and was reintroduced in ''[[Magic 2012]]'', in anticipation of ''[[Innistrad]]'' and the [[Morbid]] mechanic. It used to be exclusive to [[creature]]s while other card types still use the old phrasing. As of ''[[Core Set 2019]]'', a [[planeswalker]] is also considered to "die" when sent from the battlefield to the graveyard (<c>Ajani’s Last Stand</c>).
 
==Rules==
{{CR|glossary|Dies}}
{{CR|glossary|Dies}}
{{CR|700.4}}
{{CR|700.4}}
==See also==
* [[Undying]]
==References==
{{Reflist}}


[[Category:Magic slang]]
[[Category:Magic slang]]
[[Category:Miscellaneous mechanics]]
[[Category:Miscellaneous mechanics]]

Latest revision as of 21:47, 18 February 2022

Dies and died are descriptive terms on Magic cards that refer to when a creature or planeswalker goes to the graveyard from the battlefield. This can be caused by damage, destruction, and other effects, and is often referred to by triggered abilities.

Description

Dies and died replace the phrase "is put into a graveyard from the battlefield" or "has been put into a graveyard from the battlefield". In contrast to the similar destroy, these are not keyword actions. Their main function is to be used as a condition for triggered abilities. As such it mirrors enters the battlefield effects.[1]

Creatures die if they take lethal damage or have their toughness reduced to 0 or less, as a State-based action. Planeswalker die if they have no loyalty counters on them. Both of them die if they get destroyed, or any other effect or spell that make them go from the battlefield to the graveyard, such as Sacrifice.

A creature or planeswalker does not die if it is sent to another zone (usually Exile), either directly or by a replacement effect. It ceases to exist as an object on the battlefield, but abilities that check if a creature or planeswalker dies do not trigger.

History

"Dies" used to be a slang term for this occurrence before and was reintroduced in Magic 2012, in anticipation of Innistrad and the Morbid mechanic. It used to be exclusive to creatures while other card types still use the old phrasing. As of Core Set 2019, a planeswalker is also considered to "die" when sent from the battlefield to the graveyard (Ajani’s Last Stand).

Rules

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Dies
A creature or planeswalker “dies” if it is put into a graveyard from the battlefield. See rule 700.4.

From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

  • 700.4. The term dies means “is put into a graveyard from the battlefield.”

See also

References