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[[File:Helper card.png|right|thumb|Helper card]]
'''Helper cards''' or '''player aids''' are [[card]]s that don't go into a [[deck]] but are used by [[player]]s as a tool to help them with gameplay. Examples of a helper card or player aid would be [[token]]s, [[emblem]]s, the [[Daybound and Nightbound]] [[double-faced card]], or the [[monarch]].<ref name="Even More R&D">{{DailyRef|making-magic/even-more-words-rd-2022-01-10|Even More Words From R&D|[[Mark Rosewater]]|January 10, 2022}}</ref> Most recent helper cards feature an H in the [[information below the text box]] instead of the rarity indicator.
A '''helper card''' is an optional substitute for a [[double-faced card]], introduced with ''[[Zendikar Rising]]''.<ref>{{DailyRef|feature/zendikar-rising-mechanics-2020-09-01|Zendikar Rising Mechanics|[[Matt Tabak]]|September 1, 2020}}</ref><ref>{{DailyRef|feature/zendikar-rising-release-notes-2020-09-10|''Zendikar Rising'' Release Notes|[[Eli Shiffrin]]|September 10, 2020}}</ref> On the front side you can write, the back side is a regular [[card back]]. It is an improved [[Checklist card]].


==Description==
==Examples==
When playing with double-faced cards, either the traditional [[transform]]ing ones or [[modal double-faced card]]s, it's important that your cards are indistinguishable from one another. To accomplish this, you can use either opaque [[sleeve]]s, helper cards, or both.
* a [[substitute card]] for [[double-faced card]]s
 
* Any [[marker]] that helps keeping track of [[designation]]s
To use a helper card, you must have the actual double-faced card in your possession. Write down the [[card name|name]] of the [[card]] you're representing, along with any other information visible on the actual card. You can't use helper cards to jot down sideboarding notes, or anything not found on the card. During the game, if the card is in a public [[zone]], swap in the real card. If it's in a hidden zone, use the helper card.
**<c>City's Blessing</c>
 
**<c>The Monarch</c>
==Rulings==
**<c>Day</c> and <c>Night</c>
*A helper card acts as a substitute for a double-faced card in hidden zones or wherever its identity is concealed (such as in exile if it's exiled [[face down]]). Using helper cards is optional, but in tournaments, players with double-faced cards must use either helper cards or opaque card sleeves (or both).
**<c>Acorn Stash</c> {{A}} ([[Silver-bordered]])
* You must have the actual double-faced card the helper card is representing with you. The double-faced card should be kept apart from the rest of the deck and your sideboard.
**<c>Energy Reserve</c> {{E}}
* A helper card can be included in a deck only when it's being used to represent a double-faced card.
**<c>Experience</c>
* You must write clearly on the helper card to show which double-faced card it represents. The name of at least one face must be written on the helper card, and any other information visible on either face of the card may also be written. Information that isn't available on the card may not be written on a helper card.
**<c>Poison Counter</c> {{P}}
*During the game, a helper card is considered to be the double-faced card it represents.
**<c>On an Adventure</c> ([[Exile]]) {{-}} [[Adventure]]  
*If a helper card enters a public [[zone]] (the [[battlefield]], the [[graveyard]], the [[stack]], or [[exile]] unless it's exiled face down), use the actual double-faced card and set the helper card aside. If the double-faced card is put into a hidden zone (your [[hand]] or [[library]]), use the helper card again.
**<c>Companion</c> ([[Sideboard]]) {{-}} [[Companion]]
* If a double-faced card is exiled face down or put onto the battlefield face down, keep its identity hidden by using the face-down helper card or opaque card sleeves (or both).
**<c>Foretell</c> ([[Exile]]) {{-}} [[Foretell]]
* Certain older sets include [[checklist card]]s to represent double-faced cards or meld cards from those sets. A ''Zendikar Rising'' helper card can be used to represent those double-faced cards. The same rules about what information may be written on helper cards apply.
**<c>Plot</c> (Exile) {{-}} [[Plot]]
**[[Suspected]]
**[[Solved Case]]


==References==
==References==

Latest revision as of 23:39, 5 April 2024

Helper cards or player aids are cards that don't go into a deck but are used by players as a tool to help them with gameplay. Examples of a helper card or player aid would be tokens, emblems, the Daybound and Nightbound double-faced card, or the monarch.[1] Most recent helper cards feature an H in the information below the text box instead of the rarity indicator.

Examples

References

  1. Mark Rosewater (January 10, 2022). "Even More Words From R&D". magicthegathering.com. Wizards of the Coast.