Power/Toughness switcher: Difference between revisions
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*<c>Mannichi, the Fevered Dream</c> | *<c>Mannichi, the Fevered Dream</c> |
Latest revision as of 16:48, 31 May 2024
Power/Toughness switchers are effects or spells that switch the power and toughness of a creature.[1] This effect usually lasts until end of turn.[2]
The original card that showed this effect was the black Transmutation from Legends. Nowadays, it is primary in blue and secondary in red.[3]
While generally either a combat or utility effect, this effect can combo off with effects that only reduces power, like Hydrosurge, to create a graveyard-sending removal effect. While that effect is okay with red, as it does send creatures to the graveyard via damage, this can be seen as a color break for blue since its form of creature removal involves bouncing them. This combo of effects would be given a nod in Twisted Reflection, where black mana (a color that sends creatures to the graveyard as removal) is needed to give the blue spell both effects that will send creatures to the graveyard.
Creature
Target creature
References
- ↑ Magic Arcana (January 24, 2007). "Power/Toughness Switching". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (March 10, 2019). "Would it be possible for an enchantment to permanently switch power/toughness?". Blogatog. Tumblr.
- ↑ Mark Rosewater (June 5, 2017). "Mechanical Color Pie 2017". magicthegathering.com. Wizards of the Coast.