Henry Stern: Difference between revisions

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'''Henry Stern''' is a '''Magic''' developer. He has been lead designer or helped in desinging over 15 sets, his favorite being ''[[Portal Three Kingdoms]]''.  His previous job he designed and tested satellites for Hughes Space Communications (now Boeing) in El Segundo, California.  Before being hired at Wizards of the Coast he played Magic professionaly and was an external playtester for ''[[Alliances]]''. His favorite cards he designed are <c>Overrun</c>, <c>Masticore</c> and the "Swamp matters" cards from ''[[Torment]]'' (<c>Mutilate</c> and <c>Mind Sludge</c> especially).
'''Henry Stern''' is a former ''Magic'' developer, designer and design manager. He worked for [[Wizards of the Coast]] from August 1996 to December 2008.<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/633417075665305600/drive-to-work-787-henry-stern|title=Drive to Work #787 - Henry Stern|October 30, 2020}}</ref>  


===Playtesting===
He had studied as a rocket engineer, but was introduced to the company by his friend [[Mark Rosewater]].<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/141418285253/how-did-henry-stern-go-from-rocket-engineer-to|March 21, 2016}}</ref>
{{TOCright}}
 
==Playtesting==
* ''[[Alliances]]''
* ''[[Alliances]]''
===Developing===
 
==Designing==
{{columns-list|colwidth=15em|
* ''[[Portal Three Kingdoms]]'' (lead)<ref>{{WebRef|url=https://www.hipstersofthecoast.com/2021/07/designing-portal-three-kingdoms-an-interview-with-henry-stern/|title=Designing Portal Three Kingdoms — An Interview with Henry Stern|author=Jacob Torbeck|date=July 26, 2021|publisher=[[Hipsters of the Coast]]}}</ref>
* ''[[Planeshift]]''
* ''[[Odyssey]]''
}}
 
==Developing==
{{columns-list|colwidth=15em|
* ''[[Visions]]''
* ''[[Visions]]''
* ''[[Portal]]''
* ''[[Portal]]''
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* ''[[Stronghold]]''
* ''[[Stronghold]]''
* ''[[Portal Second Age]]''
* ''[[Portal Second Age]]''
* ''[[Portal Three Kingdoms]]''
* ''Portal Three Kingdoms'' (lead)
* ''[[Exodus]]''
* ''[[Exodus]]''
* ''[[Urza's Saga]]''
* ''[[Urza's Saga]]''
* ''[[Urza's Legacy]]'' (lead)
* ''[[Urza's Legacy]]'' (lead)
* ''[[Urza's Destiny]]''
* ''[[Mercadian Masques]]'' (lead)
* ''[[Prophecy]]''
* ''[[Invasion]]'' (lead)
* ''Planeshift''
* ''Odyssey''
* ''[[Torment]]'' (lead)
* ''[[Onslaught]]''
* ''[[Scourge]]''
* ''[[Mirrodin]]''
* ''[[Darksteel]]'' (lead)
* ''[[Fifth Dawn]]''
* ''[[Champions of Kamigawa]]''
* ''[[Betrayers of Kamigawa]]''
* ''[[Ravnica: City of Guilds]]''
* ''[[Guildpact]]'' (lead)
* ''[[Planar Chaos]]''
* ''[[Lorwyn]]''
* ''[[Morningtide]]''
* ''[[Zendikar]]'' (lead)
}}
==References==
{{reflist}}


==External links==
[[Category:Wizards of the Coast employees|Stern, Henry]]
{{Arcref|389|Magic Dossier: Henry Stern|Wednesday, July 30, 2003}}
{{Biography-stub}}[[Category:Biographies]][[Category:WotC employees|Stern, Henry]]

Latest revision as of 05:39, 30 July 2021

Henry Stern is a former Magic developer, designer and design manager. He worked for Wizards of the Coast from August 1996 to December 2008.[1]

He had studied as a rocket engineer, but was introduced to the company by his friend Mark Rosewater.[2]

Playtesting

Designing

Developing

References