Loyalty ability: Difference between revisions
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==Cards that grant loyalty abilities== | ==Cards that grant loyalty abilities== | ||
*<c>Ichormoon Gauntlet</c> {{U}} | *<c>Ichormoon Gauntlet</c> ({{U}}) | ||
**{{nowrap|{{Loyalty|0}}}}: [[Proliferate]] | **{{nowrap|{{Loyalty|0}}}}: [[Proliferate]] | ||
**{{nowrap|{{Loyalty|-12}}}}: Take an extra turn after this one. | **{{nowrap|{{Loyalty|-12}}}}: Take an extra turn after this one. | ||
*<c>Elspeth's Talent</c> ({{W}}) | *<c>Elspeth's Talent</c> ({{W}}) | ||
**{{nowrap|{{Loyalty|+1}}}}: Create three 1/1 white Soldier creature tokens. | **{{nowrap|{{Loyalty|+1}}}}: Create three 1/1 white Soldier creature tokens. | ||
*<c>Teferi's Talent</c> {{U}} | *<c>Teferi's Talent</c> ({{U}}) | ||
**{{nowrap|{{Loyalty|-12}}}}: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant." | **{{nowrap|{{Loyalty|-12}}}}: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant." | ||
*<c>Liliana's Talent</c> ({{B}}) | *<c>Liliana's Talent</c> ({{B}}) |
Latest revision as of 23:53, 27 November 2023
A loyalty ability is an activated ability with a cost of modifying the loyalty counter on a planeswalker card.
Description
+X means to add that many counters.
-X means to remove that many counters. An ability with a negative loyalty cost can't be activated unless the planeswalker has at least that many loyalty counters on it.
0 means to perform no modifications.
Rules
From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- Loyalty Ability
- An activated ability with a loyalty symbol in its cost. See rule 606, “Loyalty Abilities.”
From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- 107.7. Each activated ability of a planeswalker has a loyalty symbol in its cost. Positive loyalty symbols point upward and feature a plus sign followed by a number. Negative loyalty symbols point downward and feature a minus sign followed by a number or an X. Neutral loyalty symbols don’t point in either direction and feature a 0. [+N] means “Put N loyalty counters on this permanent,” [-N] means “Remove N loyalty counters from this permanent,” and [0] means “Put zero loyalty counters on this permanent.” Loyalty symbols may also appear in abilities that modify loyalty costs.
From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- 606. Loyalty Abilities
- 606.1. Some activated abilities are loyalty abilities, which are subject to special rules.
- 606.2. An activated ability with a loyalty symbol in its cost is a loyalty ability. Normally, only planeswalkers have loyalty abilities.
- 606.3. A player may activate a loyalty ability of a permanent they control any time they have priority and the stack is empty during a main phase of their turn, but only if no player has previously activated a loyalty ability of that permanent that turn.
- 606.4. The cost to activate a loyalty ability of a permanent is to put on or remove from that permanent a certain number of loyalty counters, as shown by the loyalty symbol in the ability’s cost. This cost may be modified by other effects.
- 606.5 If the total cost to activate a loyalty ability contains multiple costs to add or remove loyalty counters, those costs are combined into a single cost to add or remove loyalty counters, as appropriate.
Example: A player controls Carth the Lion, which says, in part, “Planeswalkers’ loyalty abilities you control cost an additional [+1] to activate. That player also controls a planeswalker with three loyalty counters. To activate one of that planeswalker’s abilities that normally costs [+1], they put two loyalty counters on it. To activate one of its abilities that normally costs [−4], they remove three loyalty counters from it.
- 606.6. A loyalty ability with a negative loyalty cost, taking into account any additional costs, can’t be activated unless the permanent has at least that many loyalty counters on it.
Examples
Example
Gideon, Ally of Zendikar
Legendary Planeswalker — Gideon
+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that’s still a planeswalker. Prevent all damage that would be dealt to him this turn.
0: Create a 2/2 white Knight Ally creature token.
-4: You get an emblem with “Creatures you control get +1/+1.”
4
Cards that grant loyalty abilities
- Ichormoon Gauntlet ()
- 0: Proliferate
- -12: Take an extra turn after this one.
- Elspeth's Talent ()
- +1: Create three 1/1 white Soldier creature tokens.
- Teferi's Talent ()
- -12: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."
- Liliana's Talent ()
- -8: Put all creature cards from all graveyards onto the battlefield under your control
- Rowan's Talent ()
- +1: Up to one target creature gets +2/+0 and gains first strike and trample until end of turn.
- Vivien's Talent ()
- +1: Look at the top four cards of your library. You may reveal a creature or land from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Cards that interact with loyalty abilities
Carth the Lion adds an additional cost of +1 loyalty to planeswalker loyalty abilities.[1]
References
- ↑ Jess Dunks (June 18, 2021). "Comprehensive Rules Changes". magicthegathering.com. Wizards of the Coast.