Landwalk

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Revision as of 18:34, 8 June 2015 by >Hunterofsalvation (→‎Description)
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Landwalk
Keyword Ability
Type Evasion
Introduced Alpha
Last used Magic 2015
Reminder Text Landwalk ((type)walk. This creature can't be blocked as long as defending player controls a (type).)
Scryfall Search
keyword:"walk"

Landwalk is a former evergreen keyword ability on creatures that makes the creature unblockable if the defending player controls at least one land with a certain characteristic.

Description

Landwalk was introduced in Alpha. [1] The keyword always appeared in conjunction with a subtype or supertype to denote the appropriate characteristic, and in most cases did not actually appear as "Landwalk", but instead "Islandwalk", "swampwalk", "Snow Forestwalk" and so on. "Plainswalk" has always been the least used basic landwalk type (only 5 card including Old Fogey) because it's not a great fit for its color mechanically nor has particularly strong flavor. Also, the fact that "planeswalk" became an important concept in the game made "plainswalk" confusing. [2]

Lately, landwalk has fallen out of favor with R&D and thus is not getting used very often. It was obsoleted alltogether in Magic Origins. [1]

Rules

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Example

Cards that grant Landwalk

Plainswalk

Islandwalk

Swampwalk

Mountainwalk

Forestwalk

Nonbasic Landwalk

Landwalk of the chosen type

Multiple (potentially)

Anti-landwalk

Anti-landwalk cards allow creatures with a given landwalk ability to be blocked as though they didn't have that ability. The cards are listed below:

Enchantments

  • The Aura Street Savvy permits enchanted creature block creatures with landwalk abilities as though they didn't have those abilities.
  • The World Enchantment Mystic Decreel causes all creatures to lose islandwalk.

Creatures

Artifacts

References

External links