Squad

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Revision as of 05:08, 13 May 2022 by >Hunterofsalvation (→‎Description)
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Squad
Mechanic
Introduced Warhammer 40,000 Commander Decks
Last used Warhammer 40,000 Commander Decks
Reminder Text As an additional cost to cast this spell, you may pay cost any number of times. When this creature enters the battlefield, create that many tokens that are copies of it
Statistics
1 card
{U} 100%
Scryfall Search
fulloracle:"Squad X"

Squad is a mechanic introduced in Warhammer 40,000 Commander Decks.[1]

Description

When you cast a creature with Squad, you may pay an additional cost any number of times. When it enters the battlefield, you may create that many tokens that are copies of it.

It can be thought of as the creature version of Replicate.

Rules

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Squad
A keyword ability that creates copies of a creature when it enters the battlefield. See rule 702.157, “Squad.”

From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

  • 702.157. Squad
    • 702.157a Squad is a keyword that represents two linked abilities. The first is a static ability that functions while the creature spell with squad is on the stack. The second is a triggered ability that functions when the creature with squad enters the battlefield. “Squad [cost]” means “As an additional cost to cast this spell, you may pay [cost] any number of times” and “When this creature enters the battlefield, if its squad cost was paid, create a token that’s a copy of it for each time its squad cost was paid.” Paying a spell’s squad cost follows the rules for paying additional costs in rules 601.2b and 601.2f–h.
    • 702.157b If a spell has multiple instances of squad, each is paid separately. If a permanent has multiple instances of squad, each triggers based on the payments made for that squad ability as it was cast, not based on payments for any other instance of squad.

Rulings

References