Team

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Revision as of 09:23, 7 July 2018 by >Yandere-sliver
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In Magic, a team is a group of players who share a common victory condition in a multiplayer game.

Definition

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Team
A group of players who share a common victory condition in a multiplayer game. See rule 808, “Team vs. Team Variant,” rule 809, “Emperor Variant,” rule 810, “Two-Headed Giant Variant,” and rule 811, “Alternating Teams Variant.”

From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

  • 102.4. A spell or ability may use the term “your team” as shorthand for “you and/or your teammates.” In a game that isn’t a multiplayer game between teams, “your team” means the same thing as “you.”

Your team

Battlebond introduced "your team". Any card that refers to "your team" refers to you or a teammate.[1] If you're not playing a team game, "your team" just means "you."

Teams can have the same roles as players: active, non-active, attacking and defending.

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Active Team
The team whose turn it is in a game using the shared team turns option. See rule 805.4a.

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Attacking Team
The team who can attack during the combat phase of a multiplayer game using the shared team turns option. See rule 805, “Shared Team Turns Option.”

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Defending Team
The team who can be attacked, and whose planeswalkers can be attacked, during the combat phase of a multiplayer game using the shared team turns option. See rule 805, “Shared Team Turns Option.”

Team variants

Professional play

In Professional play, most Magic players also work with a team of some sort, to brew and playtest.[2]

References