Spell mastery

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Revision as of 05:17, 20 July 2015 by >Hunterofsalvation (Combine)
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Spell Mastery
Ability Word
Introduced Magic Origins
Last used Magic Origins
Typical Text Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, ...
Statistics 17 cards
{W}17.6 % {U} 23.5 % {B} 23.5 % {R} 17.6 % {G} 17.6 %
Scryfall Search
keyword:"Spell Mastery"

Spell mastery is an ability word that gives a card different or additional characteristics if its controller has 2 or more instant or sorcery cards in his or her graveyard. [1] Introduced in Magic Origins, it is found on 3 or 4 instants or sorceries of each color.

Spell Mastery is written as "Spell mastery -- static ability, self-replacement, activated ability and/or triggered ability.

Rulings

  • Check to see if there are two or more instant and/or sorcery cards in your graveyard as the spell resolves to determine whether the spell mastery ability applies. The spell itself won’t count because it’s still on the stack as you make this check.

Examples

References