Extort

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Extort
Keyword Ability
Type Triggered
Introduced Gatecrash
Last used Dragon's Maze
Reminder Text Extort (Whenever you cast a spell, you may pay Template:Wb If you do, each opponent loses 1 life and you gain that much life.)
Statistics 13 cards
{B}38% {W}31% Multicolor 31%
Scryfall Search
keyword:"Extort"

Extort is a keyword introduced in Gatecrash, wherein it is the Orzhov Syndicate guild mechanic.[1] It allows players to pay additional {W} or {B} for spells they cast and create a small life-draining effect.

Rules

From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

  • 702.101. Extort
    • 702.101a Extort is a triggered ability. “Extort” means “Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain life equal to the total life lost this way.”
    • 702.101b If a permanent has multiple instances of extort, each triggers separately.

Rulings

  • You may pay Template:Bw a maximum of one time for each extort triggered ability. You decide whether to pay when the ability resolves.
  • The amount of life you gain is based on the total amount of life lost, not necessarily the number of opponents you have. For example, if your opponent's life total can't change (perhaps because that player controls Platinum Emperion), you won't gain any life.
  • The extort ability doesn't target any player.
  • The hybrid white-black mana symbol does not change the cards colour identity.

Example

References

  1. Mark Rosewater (January 14, 2013). "Gatecrashing the Party, Part 3". magicthegathering.com. Wizards of the Coast.

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