Charm
A Charm is a modal instant spell with three possible results of which one can be selected. Charms usually appear in horizontal cycles. So far there have been charms at common that cost a single colored mana, charms at uncommon that cost three different colored mana centered around one color with its two allies and charm at uncommon costing two colored mana.[1] According to Mark Rosewater in 2014, players like these Charms and he was pretty sure they would see them again (knowing that would appear in Khans of Tarkir).[2]
The term "Charm" came from the Mirage design team, referencing a fantasy term for a small object with tiny amounts of magic. The name has become a staple for this type of effect, but the names now imply a small magical effect rather than a magical object.[3]
Charm cycles
Other Charms
References
- ↑ Template:NewRef
- ↑ [[Lua error in Module:EzTumblr at line 40: Malformed URL.]]. "[{{{1}}} Any chance we'll see charms again?]". Lua error in Module:EzTumblr at line 50: Malformed URL.. Tumblr.
- ↑ Template:NewRef
- ↑ Template:NewRef
- ↑ [[Lua error in Module:EzTumblr at line 40: Malformed URL.]]. "[{{{1}}} Why did you make a 2 mana, 3 choice instant without charm in the name?]". Lua error in Module:EzTumblr at line 50: Malformed URL.. Tumblr.