Charm

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A Charm is a modal instant spell with three possible results of which one can be selected. Charms usually appear in horizontal cycles. So far there have been charms at common that cost a single colored mana, charms at uncommon that cost three different colored mana centered around one color with its two allies and charm at uncommon costing two colored mana. [1]

Charm cycles

Additionally, Funeral Charm has been reprinted in the timeshifted portion of Time Spiral but without its brethren of Visions charms.

References

  1. Mark Rosewater (September 17, 2012). "Return on Investment, Part 3". magicthegathering.com. Wizards of the Coast.