Wilds of Eldraine/Card comparisons
Wilds of Eldraine/Card comparisons
Cards from Wilds of Eldraine as compared to cards from earlier sets.
Strictly better
- Back for Seconds is strictly better than Soul Salvage.
- Brave the Wilds is strictly better than Lay of the Land.
- Break the Spell is strictly better than Demystify.
- Bitter Chill is strictly better than Bewitching Leechcraft, Castaway's Despair, Charmed Sleep, Claustrophobia, Dehydration, Glimmerdust Nap, Locked in the Cemetery, Merseine, Paralyzing Grasp, Runner's Bane, Sleep Paralysis, Sleeping Potion, Spectral Prison, Thirst, Unquenchable Thirst, Venarian Gold, and Waterknot.
- Collector's Vault is strictly better than Jalum Tome.
- Cooped Up is strictly better than Pacifism, Choking Restraints, and Dreadful Apathy.
- Faerie Fencing is strictly better than Death Wind.
- Ice Out is strictly better than Cancel and Mystic Denial.
- Imodane's Recruiter is strictly better than Knight Watch.
- Kellan, the Fae-Blooded is strictly better than Open the Armory.
- Kellan's Lightblades is strictly better than Impeccable Timing.
- Leaping Ambush is strictly better than Vines of the Recluse and Ornamental Courage.
- Moment of Valor is strictly better than Smite the Monstrous and Legion's Judgment.
- Plunge into Winter is strictly better than Pressure Point.
- Quick Study is strictly better than Divination, Catalog, Artificer's Epiphany, Inspiration and Comparative Analysis.
- Rankle's Prank is strictly better than Barter in Blood.
- Rootrider Faun is strictly better than Druid of the Cowl.
- Song of Totentanz is strictly better than Burst of Speed.
- Witchstalker Frenzy is strictly better than Electrify, Acceptable Losses, Bring Low, and Command the Storm.
Strictly worse
- Ice Out is strictly worse than Counterspell and Mana Drain.
- Misleading Motes is strictly worse than Run out of Town, Run Aground and Revenge of the Drowned.