Minigame card

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Not to be confused with Subgame.

Magic minigames were introduced in the Set Boosters of Zendikar Rising.[1] Minigames are alternative ways to use the cards of a booster pack for a small and lighthearted activity of amusement and fun.

Description

The rules of the minigame fit on one double-sided card. Minigame cards appear in the marketing card spot of 5% of the Set Boosters. Zendikar Rising featured five different minigames. Additional games appeared in the Set Boosters for Kaldheim, Strixhaven: School of Mages, Modern Horizons 2, and Adventures in the Forgotten Realms. After that, the number of minigame cards was reduced from five to three.

The minigames were created by Annie Sardelis.[2]

Minigames were discontinued with the replacement of Set Boosters by Play Boosters in Murders at Karlov Manor.[3]

Variants

  • Base Race — A grid-based strategy game where you take turns moving cards to uncover the location of your opponent's face-down land.
  • Booster Blitz — Best your opponents in a series of fast Magic games using only the cards in a single pack.
  • Booster Sleuth — A deduction game where you try to figure out four key facts about a secret card using just the other cards in the pack as clues.
  • Careful Study — Memorization and question game about a card your team chooses (I.E., artist, collector number, P/T)
  • Compleation — A variant of Hangman: try to guess a card name by suggesting letters.
  • Cyber Simulacrum — Deduce the identity of your cards using only images from the internet.
  • Day vs. Night — Become a defender of the day or a monster of the night in rock-paper-scissors style.
  • Demon's Due — As a member of a New Capenna crime family, you make a name for yourself by showing off your ill-gotten profits. But keep in mind—the most valuable trinkets go directly into the mob boss's pockets.
  • Dominarioes — Connect all cards in the most condensed way possible.
  • Foraging Squirrels — A grid-based strategy game about collecting food (face-up cards).
  • Into the Story: Horror Edition — Tell the best horror story you can, using the cards in your booster as inspiration.
  • Look at Us, We're R&D — Design and illustrate a unique Magic card.
  • Magic & Minions — A role-playing minigame with simplified Dungeons & Dragons mechanics. One player is the DM, whose cards are used to set a series of six encounters. The other three players are adventurers, whose cards represent role-playing actions.
  • Mishra's Manufactory — Build an "invention" from other cards down the conveyor belt.
  • Mimic Match — Collect cards by pairing them up by color or mana value. Among the cards are two mimics (lands), which can only be matched with each other, ending the game.
  • Mini-Master — Play a quick game of Magic using only the cards in a single pack. You may also know this game as Pack Wars!
  • Monster of the Week — Survive the night by beating the monster (DFC) in your booster!
  • Roil Royale — The simplest game of the batch, relying almost entirely on chance. Be the first player to locate the ruins while avoiding the wrath of the Roil.
  • Roll for Initiative! — A simple card game where players use their cards to manipulate each others' starting d20 rolls and finish with the highest total initiative.
  • Strictly Better — A group party game where you match cards to a list of traits.
  • Telepathic Transmission — Order your cards, but without communication.
  • Totally Lost in Translation — Ask questions and learn the mystery card.
  • Urza's Blueprints — Race to assemble the Urzatron.
  • Vampire Wedding Planner — Compete to be the best wedding planner for the bride Olivia Voldaren, by matching cards to her chosen theme.
  • Winchester Draft — Two player draft format.

Printings

Minigame ZNR KHM STX MH2 AFR MID VOW NEO SNC CLB DMU BRO ONE MOM WOE LCI
Base Race 1 1 {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross}
Booster Blitz 2 2 {Cross} {Cross} 1 1 {Cross} {Cross} 1 {Cross} {Cross} {Cross} 5 2 2 2
Booster Sleuth 3 3 2 {Cross} {Cross} {Cross} {Cross} 1 {Cross} {Cross} {Cross} {Cross}
Careful Study {Cross} 4 3 {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross}
Compleation {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} 1
Cyber Simulacrum {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} 2 {Cross} {Cross} {Cross} {Cross} 3 {Cross}
Day vs. Night {Cross} {Cross} {Cross} {Cross} {Cross} 2 {Cross} {Cross} {Cross} {Cross} {Cross} {Cross}
Demon's Due {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} 2 {Cross} {Cross} {Cross}
Dominarioes {Cross} {Cross} 5 {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} 1 {Cross} 1 {Cross}
Foraging Squirrels {Cross} {Cross} {Cross} 2 {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross}
Into the Story: Horror Edition {Cross} {Cross} {Cross} {Cross} {Cross} 3 {Cross} {Cross} {Cross} {Cross} {Cross} {Cross}
Look at Us, We're R&D {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} 3
Magic & Minions {Cross} {Cross} {Cross} {Cross} 3 {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross}
Mimic Match {Cross} {Cross} {Cross} {Cross} 4 {Cross} {Cross} {Cross} {Cross} 2 {Cross} {Cross}
Mini-Master {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} 1 2 {Cross}
Mishra's Manufactory {Cross} {Cross} {Cross} 3 {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} 1
Monster of the Week {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} 1 {Cross} {Cross} {Cross} {Cross} {Cross}
Roil Royale 4 {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross}
Roll for Initiative! {Cross} {Cross} {Cross} {Cross} 5 {Cross} {Cross} {Cross} {Cross} 3 {Cross} {Cross}
Strictly Better 5 5 1 {Cross} {Cross} {Cross} 3 {Cross} 3 {Cross} {Cross} {Cross} 4 3 3 3
Telepathic Transmission {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} 3 {Cross}
Totally Lost in Translation {Cross} {Cross} {Cross} 5 2 {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross}
Urza's Blueprints {Cross} {Cross} {Cross} 4 {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} 2
Vampire Wedding Planner {Cross} {Cross} {Cross} {Cross} {Cross} {Cross} 2 {Cross} {Cross} {Cross} {Cross} {Cross}
Winchester Draft {Cross} {Cross} 4 1 {Cross} {Cross} {Cross} 3 {Cross} {Cross} {Cross} {Cross} 2 {Cross} 1 1

Gallery

References

  1. Annie Sardelis (September 14, 2020). "Magic Minigames". magicthegathering.com. Wizards of the Coast.
  2. Mark Rosewater (May 17, 2021). "Please give a high five to whomevers idea it was...". Blogatog. Tumblr.
  3. Mark Rosewater (April 13, 2024). "Can we have the Minigame cards in place of tokens again?". Blogatog. Tumblr.