Council's dilemma
Council's dilemma | |
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Ability Word | |
Introduced | Conspiracy: Take the Crown |
Last used | Conspiracy: Take the Crown |
Typical Text | Council's dilemma — ... starting with you, each player votes for ... |
Scryfall Search | |
keyword:"Council's dilemma" |
Council's dilemma is an ability word found in the multiplayer Conspiracy: Take the Crown set. It is identical to will of the council and calls for all players to vote on an effect.
Rulings
- Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
- You must vote for one of the available options. You can’t abstain.
- No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
- Players can’t do anything after they finishing voting but before the spell or ability that included the vote finishes resolving.
- The phrase “the vote is tied” refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn’t tied.