Check land

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Revision as of 11:07, 1 September 2014 by >MudNuts (New page containing basic information with an example, a picture of the original cycle, printing history, a card list ordered by cycle, as well as further notes.)
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The cycle of allied color check lands from Magic 2011.

Check lands[1] (or checklands) are a 10-card cycle of dual lands.
Their name stems from the fact that they check if the player controls a land with a basic land type that corresponds with either color the land can produce. If this condition is not met, they enter the battlefield tapped.

Example

History

Allied color check lands were introduced summer 2009 in Magic 2010. They have since been reprinted three times, namely in each subsequent Core Set up to Magic 2013.

Enemy color check lands were introduced fall 2011 in Innistrad. So far, they have not been reprinted — with the exception of Isolated Chapel, which was included as playset in the Modern Event Deck.

List of check lands

Allied color check lands

Enemy color check lands

Notes

  • Check lands work with nonbasic lands that have basic land types.
    • This makes them popular in Modern as one-of or two-of in decklists that otherwise only run shock lands and fetch lands as nonbasics, as this mana base usually offsets their potential drawback.
  • Allied color checklands have the same artwork in each of their Core Set printings.

References

Template:Nonbasic lands