Ravnican guild

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Revision as of 13:29, 5 August 2007 by im>Bud0011
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The ten Guilds of Ravnica have ruled the plane for ten thousand years, since the signing of the Guildpact. Each guild has specific responsibilities outlined by that ancient and magical document though each tries to find loopholes in the document in order to increase their own power.

The guild's breakdown are:


W/U: Azorius Senate

See: Azorius Senate

W/B: Orzhov Syndicate

U/B: House Dimir

U/R: Izzet League

B/R: Cult of Rakdos

B/G: Golgari Swarm

The Swarm combine green's love of life and strength, with blacks lust for death and power. Thus, they have mastered the life-death cycle of ravinca. similar to Orzhov, the dead come back to life, but as zombies (or as they were) and not ghosts. The potential a library has for library is nothing when compared to the power the graveyard holds for this guild. Thus, they have the don't mind milling their own library inorder to get something into and/or out of the graveyard (See Dredge).

R/G: Gruul Clans

R/W: Boros Legion

See: Boros Legion

G/W: Selesnya Conclave

G/U: Simic Combine