Tuck
Tuck is an informal term used in the game that refers to putting cards on the bottom of its owner's library, or shuffle them into owner's library. Tucking is a type of removal effect that moves the creature to a generally inaccessible place. Tucked cards can be retrieved by further shuffling (by luck) or tutoring. The keyword action fateseal, which also gives similar effect, was introduced in Future Sight.
Instants
- Aether Gust — Target red/green permanent/spell, opponent choice of top or bottom
- Aetherspouts — Each attaching creature, owners' choice of top or bottom
- Banishing Stroke — Target artifact, creature, or enchantment - Miracle
- Bant Charm — Target creature (tri-modal spell)
- Beacon of Destruction — Shuffles itself
- Beacon of Immortality — Shuffles itself
- Condemn — Target attacking creature (its controller gains life equal to its toughness)
- Endless Detour — target spell, nonland permanent, or card in a graveyard, owner's choice of top or bottom.
- Ether Well — Target creature (if it is red, otherwise put on top of its owner's library)
- Fire Prophecy — You may tuck card from your hand. If you do, draw a card.
- Forced Landing — Target creature with flying
- Hide — Target artifact or enchantment
- Hinder — Counter target spell then put that card on the top or bottom of its owner's library instead of into that player's graveyard
- Mystic Repeal — Target enchantment
- Natural Obsolescence — Target artifact
- Revenge of the Drowned {U}} — Target creature, owner's choice of top or bottom.
- Run Ashore {U}} — Target nonland permanent, owner's choice of top or bottom.
- Run Out of Town {U}} — Target nonland permanent, owner's choice of top or bottom.
- Siphon Insight — Top two cards of opponent's library, exile one and tuck the other.
- Spell Crumple — Counter target spell then put that card on the top or bottom of its owner's library instead of into that player's graveyard
- Spin into Myth {U}} — Target creature on top, then fateseal 2
- Super-Duper Lost — target creature, below X cards (X is doors you can see from your seat)
- Transplant Theorist — target card from your graveyard on bottom.
- Unravel the Aether — Target artifact or enchantment then its owner shuffles it into their library
- Valakut Awakening — tuck any number from your hand, then draw than many plus one.
Sorceries
- Beacon of Creation — Shuffles itself
- Beacon of Tomorrows — Shuffles itself
- Beacon of Unrest — Shuffles itself
- Eternal Isolation — Target creature with power 4 or greater
- Ever After — tucks itself
- Explore the Vastlands — each player looks at top five, then tucks non-revealed cards.
- Hallowed Burial — Each player, all creatures
- Not Forgotten — target card from a graveyard on top or bottom.
- Power of Persuasion — if a 10-19 is rolled (d20), target creature opponent controls, their choice of top or bottom
- Primal Command — When the correct two modes are chosen: target noncreature permanent on top of its owner's library; target player shuffles their library and graveyard.
- Psychotic Episode — Target player reveals their hand and the top card of their library. You choose and tuck a card revealed this way - Madness
- Ransack — Look at the top five cards of target player's library, tuck any number of them in any order and the rest on top of the library in any order.
- Reality Scramble — tuck a permanent you own.
- Sanguine Sacrament — tucks itself.
- Seasons Past — tucks itself.
- Sinister Waltz — tucks one creature at random from three in your graveyard
- Terminus — Each player, all creatures - Miracle
- Warp World — Each player shuffles all permanents into library, then tucks all cards that were not put onto battlefield.
- Witness the Future — Target player shuffles four cards from their graveyard into their library.
Planeswalkers
- Jace, the Mind Sculptor — +2: Look and may tuck the top card of target player's library.
- Mordenkainen — +2: Draw two cards, then tuck a card from your hand
Creatures
- Arashin Sovereign — when dies, choose top or bottom for it
- Brutalizer Exarch (3/3) — When this enters the battlefield, target noncreature permanent (bi-modal spell)
- Battlefied Scrounger — Threshold three cards from your graveyard.
- Canal Dredger — : Target card from your graveyard
- Conjurer's Bauble — , Sacrifice: Up to one target card from your graveyard
- Cogwork Archivist (4/5) — : Target card from a graveyard
- Conundrum Sphinx (4/4) — Each player, named card (penalty for misnaming the card)
- Coral Fighters (1/1) — Whenever this attacks and isn't blocked, look and may tuck the top card of defending player's library.
- Diver Skaab — when Exploits, target creature's owner choice of top or bottom
- Endurance or Evoked — enters battlefield, target player's graveyard, their choice of top or bottom
- Epitaph Golem — : Target card from your graveyard
- Grazing Kelpie (2/3) — Persist; , Sacrifice this: target card from a graveyard.
- Gurzigost (6/8) — beginning of upkeep, tuck two from your graveyard or sacrifice it.
- Jötun Grunt (4/4) — Cumulative upkeep-Put two cards from a single graveyard on the bottom of their owner's library.
- Junktroller (0/6) — Defender; : Target card from a graveyard
- Landscaper Colos — enters the battlefield, target card from an opponent's graveyard.
- Lin Sivvi, Defiant Hero — : target Rebel from your graveyard.
- Mercenary Informer (2/1) — : Target nontoken Mercenary
- Mesmeric Sliver — Grants Slivers Fateseal 1.
- Murderous Rider — When it dies, tuck it.
- Nissa's Choosen — If it would die, tuck it.
- Nantuko Tracer (2/1) — When this enters the battlefield, target card from a graveyard
- Rebel Informer (1/2) — : Target nontoken Rebel
- Reito Sentinel (3/3) — : Target card from a graveyard
- Sawtooth Loon — enters the battlefield, draw two cards, then tuck two cards from your hand.
- Subtlety or Evoked — enters battlefield, one creature or planeswalker spell, owners choice of top or bottom
- Timestream Navigator — , : tuck it to take an extra turn.
- Vendilion Clique (3/1) — When this enters the battlefield, look at target player's hand, then you may choose a nonland card from it; If you do, that player reveals and tucks the chosen card, then draws a card.
- Void Stalker (2/1) — , : Void Stalker and target creature on top of their owners' libraries, then both players shuffle their libraries
Enchantments
- Possibility Storm — Tucks spells from players hands when they cast those spells.
- Precognition — At the beginning of your upkeep, may look and tuck the top card of target opponent's library
- Wheel of Sun and Moon — Enchant player; if a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and tucked.
Artifacts
- Crown of Convergence — : top card of your library on the bottom.
- Proteus Staff — , : target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card; then the player puts that card onto the battlefield and tuck the rest in any order.
- Moonsnare Prototype — Channel : owner of target nonland permanent's choice of top or bottom.
- Reito Lantern — : Target card from a graveyard
- Rishadan Pawnshop — , : Shuffle target nontoken permanent you control into its owner's library
- Teferi's Puzzle Box — At the beginning of each player's draw step, that player tucks the cards in their hand in any order, then draws that many cards.
- Tel-Jilad Stylus — : tuck target permanent you own.
- The Cauldron of Eternity — Whenever a creature you control dies, tuck it.
- Vessel of Endless Rest — When this enters the battlefield, target card from a graveyard
Lands
- Mistveil Plains — , : target card from your graveyard.
Schemes
- Every Last Vestige Shall Rot — Mana cost or less, where was paid as the scheme was set in motion.
- Nature Demands an Offering — Chosen creature, artifact, enchantment, and land, top of library then shuffle.