Slow land

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Revision as of 19:03, 4 June 2014 by >Sigilbot (Bot: Adding <!--temp fix-->)
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Slow lands is a term that refers to a cycle of uncommon lands that can be tapped for {1} or one mana of two allied colors; if tapped for colored mana, they do not untap during their controller's next untap step. The drawback is massive, slow lands are different from Taplands which come into play tapped but function normally otherwise. The slow lands were first introduced in Tempest and later returned as functional reprints in Champions of Kamigawa.

Tempest slow lands

Champions of Kamigawa slow lands

Template:Nonbasic lands