Slow land

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Revision as of 09:13, 16 February 2013 by >Unistardust (Unistardust moved page Slow land to Slow lands over redirect)
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Slow lands is a term that refers to a cycle of uncommon lands that can be tapped for {1} or one mana of two allied colors; if tapped for colored mana, they do not untap during their controller's next untap step. The drawback is massive, slow lands are different from Taplands which come into play tapped but function normally otherwise. The slow lands were first introduced in Tempest and later returned as functional reprints in Champions of Kamigawa.

Tempest slow lands

Champions of Kamigawa slow lands

Template:Nonbasic lands