Planechase 2012
Planechase 2012 | |
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Set Information | |
Set symbol | |
Themes and mechanics | Plane cards, Phenomenons |
Keywords/ability words | Cascade, Devour, Ninjutsu, Totem armor |
Set size | 156+40 plane cards (four 60+10-card theme decks) |
Expansion code | PC2 |
Planechase 2012 is a set of four "game packs", each consisting of ten oversized plane cards, a 60-card deck, a six-sided planar die and a strategy insert with multiplayer rules. [1]| [2]
Details
Planechase 2012 is built on the same Planar Magic variant format as its predecessor Planechase (2009). [3] Each player has, in addition to his or her deck, an additional randomized deck consisting of at least ten oversized plane cards, his or her Planar deck. At any given moment, one of the plane cards of one players' Planar decks is face-up and its effect is active.
Any player can roll a planar die during his or her turn whenever he could play a sorcery, and reroll as many times as he wants with each roll costing more than the previous one. If the die shows the planeswalker symbol (File:FUT Planeswalker symbol.png), the current active plane is put on the bottom of its owners deck, and the player who rolled the die reveals the top card of his deck as the new plane. If the chaos symbol (File:Chaos symbol.png) is rolled, a specific effect on the currently revealed plane is triggered.
Planechase 2012 introduces a new card type, Phenomenon. Phenomena are similar to plane cards and are also put into the Planar deck, but represent one-time effects. When a Phenomenon is revealed, its effect is triggered, and then the player planeswalks to the next plane.
Like the Commander decks, Planechase 2012 introduces new, eternal format legal cards to the game. There will be a total of 21 new cards between the four decks. Each deck has six new cards, with one card appearing in every deck. Three cards reprinted in the set feature new artwork. They are Armored Griffin, Concentrate, and Dark Hatchling.
Theme decks
Each of the four theme decks revisits a keyword.
- Night of the Ninja features Ninjutsu. To support that theme, it contains small evasive creatures that can get through your opponents' defenses and get upgraded to Ninja-hood. It also has some card-drawing and control elements.
- Chaos Reigns features Cascade. As such, it embraces randomness and chaos, burying its opponents under the weight of multiple spells and creature-entry effects in a turn.
- Primordial Hunger features Devour. The deck is filled with creatures that love to die, often giving you replacement creatures in the process. Tokens abound.
- Savage Auras features Totem armor. Enchantments and enchantment-supporting spells are en masse, alongside creatures that thrive under the effects of Auras.
Cycles
Planechase 2012 has one cycle consisting of one card per deck.
- Legendary creatures: Each deck has a multicolored legendary creature which works with its central theme listed above — Krond the Dawn-Clad, Maelstrom Wanderer, Thromok the Insatiable, and Vela the Night-Clad.
References
- ↑ "Magic Arcana" (Wednesday, Nov 23, 2011). "Announcing Planechase". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (May 21, 2012). "Changing Planes". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Gottlieb (May 21, 2012). "Inside Planechase". magicthegathering.com. Wizards of the Coast.