Rules card

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Revision as of 21:59, 2 September 2008 by >LegacymtgsalvationUser1033 (improve introductory sentence)
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Rules cards are an extra card in booster packs that explain a theme or mechanic found in that set. They were first introduced in the Lorwyn set. Starting with 10th Edition, a 16th card was added to booster packs. This card was either a rules card or a token produced by something in that set. In 10th Edition they were known as "Tips & Tricks" cards.

10th Edition Tips & Tricks cards

  1. "Two-Card Combos" (Nantuko Husk & Grave Pact / Cephalid Constable & Angelic Blessing)
  2. "Two-Card Combos" (Loyal Sentry & Regeneration / Orcish Artillery & Spirit Link)
  3. "Two-Card Combos" (Merfolk Looter & Squee, Goblin Nabob / Sylvan Basilisk & Lure)
  4. "Two-Card Combos" (Royal Assassin & Icy Manipulator / Horseshoe Crab & Arcane Teachings)
  5. "Parts of the Turn"
  6. "Legends and Tokens"
  7. "Building a Deck"
  8. "Limited Formats"
  9. "Sideboarding"
  10. "When to Play Spells and abilities"
  11. "Gatherer Card Database"
  12. "The Stack"

Lorwyn Rules cards

  1. Planeswalkers Part 1: The Basics
  2. Planeswalkers Part 2: Planeswalker Abilities
  3. Planeswalkers Part 3: Fighting a Planeswalker
  4. Clash
  5. Tribal

Morningtide Rules cards

  1. Creature Types
  2. Kinship
  3. Prowl
  4. Clash
  5. Equipment

Shadowmoor Rules cards

  1. {Q} is the Untap Symbol
  2. +1/+1 and -1/-1 counters
  3. Template:Rg and Template:2r are Hybrid Mana Symbols
  4. Conspire
  5. Persist
  6. Wither

Eventide Rules cards

  1. Retrace
  2. Hybrid Mana Symbols
  3. Chroma
  4. {Q} is the Untap Symbol
  5. Persist
  6. Wither
  7. +1/+1 and -1/-1 counters
  8. Fun Format: Two-Headed Giant

External links