Rules card

From MTG Wiki
Revision as of 20:12, 1 September 2008 by >LegacymtgsalvationUser1033 (→‎Shadowmoor Rules cards: add another link)
Jump to navigation Jump to search

Rules cards were first introduced in the Lorwyn set. Starting with 10th Edition, a 16th card was added to booster packs. This card was either a rules card or a token produced by something in that set. In 10th Edition they were known as "Tips & Tricks" cards.

10th Edition Tips & Tricks cards

Lorwyn Rules cards

  1. Planeswalkers Part 1: The Basics
  2. Planeswalkers Part 2: Planeswalker Abilities
  3. Planeswalkers Part 3: Fighting a Planeswalker
  4. Clash
  5. Tribal

Morningtide Rules cards

  1. Creature Types
  2. Kinship
  3. Prowl
  4. Clash
  5. Equipment

Shadowmoor Rules cards

  1. {Q} is the Untap Symbol
  2. +1/+1 and -1/-1 counters
  3. Template:Rg and Template:2r are Hybrid Mana Symbols
  4. Conspire
  5. Persist
  6. Wither

Eventide Rules cards