Aura swap

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Revision as of 17:00, 21 October 2007 by >LegacymtgsalvationUser1033 (templated rules, seperated rulings from rules)
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Aura swap is a keyword ability. It lets you switch an Aura that has it for an Aura in your hand. It was first introduced in Future Sight. By nature, this is a blue ability and it has only been printed on one Aura so far, i.e., Arcanum Wings.

From the ()


Rulings

  • As the aura swap ability resolves, you may choose an Aura card in your hand. If you decide not to choose one (or don't have one), nothing happens. If you do choose one, the game checks whether that Aura can enchant the enchanted permanent as it currently exists (while the Aura with aura swap is still in play). If it can't, nothing happens. If it can, and the Aura with aura swap is still in play, and you own the Aura with aura swap, then the Aura with aura swap is put into your hand and the chosen Aura is put into play attached to that permanent.
  • The exchange is simultaneous. At no time will the permanent be enchanted by both Auras or by neither Aura.
  • If a non-Aura somehow gains aura swap, the ability will do nothing when it resolves. The Aura in your hand can't be put into play enchanting nothing, so the exchange doesn't happen.