Pain land
Painlands is the term that refers to the lands first printed in Ice Age and Apocalypse that provide two different colors of mana, but you take a point of "pain" damage every time you tap them for a color. They can also be tapped for colorless mana without taking damage. They are as follows:
- Adarkar Wastes (/)
- Brushland (/)
- Karplusan Forest (/)
- Sulfurous Springs (/)
- Underground River (/)
- Battlefield Forge (/)
- Caves of Koilos (/)
- Llanowar Wastes (/)
- Shivan Reef (/)
- Yavimaya Coast (/)
The lands providing allied colors are originally in Ice Age; those providing enemy colors from Apocalypse. The former were reprinted in 5th Edition, 6th Edition, and 7th Edition, and all ten were printed in 9th Edition and 10th Edition.
The Future Sight land Horizon Canopy has some similarity to the pain lands, but trades away the ability to tap for colorless mana for the ability to sacrifice it and draw a card.
Tempest painlands
There are also a set of five lesser-known painlands from Tempest. They are enemy-coloured, and come into play tapped, making them worse than the enemy-coloured painlands of Apocalypse. They are as follows:
- Salt Flats (/)
- Pine Barrens (/)
- Skyshroud Forest (/)
- Caldera Lake (/)
- Scabland (/)
Mirrodin talismans
In Mirrodin, five "talisman" artifacts were printed that resemble the original painlands from Ice Age. They are:
- Talisman of Dominance — like Underground River
- Talisman of Impulse — like Karplusan Forest
- Talisman of Indulgence — like Sulfurous Springs
- Talisman of Progress — like Adarkar Wastes
- Talisman of Unity — like Brushland
See also
- City of Brass
- Grand Coliseum
- Tarnished Citadel
- Dual lands
- Tap lands
- Shock lands
- Karoo lands
- Filter lands
- Fetch lands