Prototype creature

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Prototype creature
 
 
 
 
 
 
 
 
 
 
 

Prototype creatures are creatures that are used to refer to an entire class of creatures with the same power and toughness and mana cost or converted mana cost (and in some cases, abilities). What makes these creature prototypical is their recurrence at common or uncommon rarity in almost all modern sets. Of these categories, Gray Ogres[1] and Pikers are the most common (since they existed well before value bears became common) with nearly 400 and over 200 respectively.

In most cases, these are usually found with (often strong) upsides in the colors they are most common in. In most cases, multicolored cards are not considered to belong to the "corresponding" prototype.

Common models

Name Prototype card Characteristics Colors
Bear Grizzly Bears 2/2 for 1M With abilities ("Value Bear"): White, Green, Black, Red

Only at MM cost or with downside: Blue

Air Elemental Air Elemental 4/4 or bigger flyers for cmc 5,
always uncommon or rarer
All colors except green
Welkin Tern Welkin Tern 2/1 flier for 1M,
usually with downside
Blue, some black and white
Hill Giant Hill Giant 3/3 for 3M or 2MM Mostly red and green
Gray Ogre Gray Ogre 2/2 for 2M All colors, but slightly more common in black and red[2]
Wind Drake Wind Drake 2/2 for 2M with flying Mostly white and blue[3]
Turtle Horned Turtle 1/4 for 2M Mostly white and blue
Ox Pillarfield Ox 2/4 for 3M Mostly white and green
Giant Cockroaches Giant Cockroach 4/2 for 3M Mostly red and black
Piker Goblin Piker 2/1 for 1M All colors, but most numerous in red
Lions Savannah Lions 2/1 or 2/2 for M Mostly white, some red and black
Cat Sanctuary Cat 1/2 for M Mostly white and green

Notes and references

  1. Mark Rosewater (November 7, 2016). "A Few More Words from R&D". magicthegathering.com. Wizards of the Coast.
  2. In those colors, it takes up the spot reserved to the value bear in White and Green.
  3. In practice, both 2/1s for 2M and 2/2s with additional bonuses for 3M are more common.