Playtest

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Revision as of 08:32, 23 March 2014 by >Hunterofsalvation
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A playtest is the process by which individual cards, as in card design, or sets of cards, as in decks, are played to test the card or cards for design issues to establish a desired quality.

Playtest cards have specific card codes, to make them recognisable for playtester. [1]

In the context of deck playtesting, this often involves in testing a given deck against popular decks in a format's metagame and accordingly modifying the decklist, its main deck and its sideboard, to better deal with those decks.

References

  1. Mark Rosewater (January 12, 2009). "Nuts & Bolts: Card Codes". magicthegathering.com. Wizards of the Coast.