User:Faceless Wanderer

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Revision as of 06:35, 11 November 2007 by >@legacy41915546
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Faceless Wanderer have three "identities" on this wiki. (only one is active because of redirections[sic]).

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Note: Improve them as you may or will; do with them as you wish. I myself can make little out of them, to be frank. MM (talk!) 18:19, 27 October 2007 (BST)

The life of faceless wanderer

Faceless Wanderer is a very restless individual, always on the move both mentally and physically. He has a rebelious[sic] streak and a provokative[sic] way of doing things mostly because he tries to use Evolution as a tool for improvement everywhere he can, even in his privatelife.[sic]

Evolution, along with simulations play a big role in his life and mtg is something that can be squeezed in between those two factors.

Faceless wanderer wants you to understand him, so to make that possible he will go into details about his life.

When he get's[sic] some time to write in.

Faceless Wanderer's ongoing projects

Faceless wanderer always have many projects going on, and usually no time in which to work on them. Despite the lack of time he tries to do it all at the same time, often resulting in vague semi-projects to be worked on some day.

Hivemind Project:

A wiki is a virtual mechanism which means that it has the potential to become anything you can imagine it to be... This may be hard to understand but virtuality[sic] is something that has not been fully developed in the human psyche. A hivemind[sic] is a construct that uses human minds as brainlobes[sic]/neurons to gain selfconsciousness.[sic] It may function with as low a number as two people brainstorming mental structures into existance[sic] and using these structures to create even more structures. The more humans involved in the process, the faster the hivemind will develope[sic]. You may not realise it but this wiki has already been a hivemind for a long time (even before me) But the structural "Growth" progress has been very slow due to the general lack of virtualitybased[sic] mindsettings[sic]. I (Wickeddarkman/Faceless Wanderer) will keep on adding usefull[sic] structures that will become tools to improve the hivemind concept and add to the overall growth of this wiki and it's[sic] virtual technology.

Anti-power campaign:

Faceless wanderer is convinced that tournament valid decks can be buildt[sic] by commoncards[sic] alone, and still be able to beat mtg environments as Vintage and Legacy. This campaign is where Faceless Wanderer is currently focussing[sic] his energy, but it is worked on simultaniously[sic] with his simulations, because he uses Mana Curve[sic] to enforce the concept. Faceless Wanderer is also working heavily on a deep analysis of the processes involved in tournaments. (which he means are very flawed). He has 8 of the power 9, but never uses them. He simply have them to prevent another person from owning them. He prefers to use skills instead of money and wants to turn Building on a Budget into a solid strategy/philosophy for any Scrub[sic].

Project Silhana:

This is an updated version (V.5.0) of the "silhana deck", an all common deck designed to take out the top decks at legacy.[sic] It is able to compete very well against goblin[sic], faerie stompy[sic], and most rogue[sic] decks. Throughout only 4 tournaments I have gained an 18th place out of 62 players in the legacy[sic] environment with this deck.

Saving the world

Faceless Wanderer does want to save the world, and even have some plans for how to do that, but given the current design of those plans, and his luck, the world is better of if it continues as it allways[sic] have.

Simulations

Faceless Wanderer is always working on a lot of different simulations. He uses a C64-Emulator since he only ever learned to program on a C64. He has finnished[sic] creating a manalyzer (That tests how fast a manacurve[sic] using ability-less creatures & lands can kill a Goldfish) and a simulator that creates and register manacurves by use of evolution(By use of this he has collected more than 300 manacurves[sic] that kills turn 5 in about 7000 games out of 10.000. He is also finetuning[sic] a simulator that creates manacurves using both permanents and non-permanents. He is currently working on a manalyzer able to test decks with 1-3 colors in it (not counting artisfacts[sic]), as well as a program that will use evolution to create 3 colored manacurves.


Ranking: as of 1st of june 2007

Magic Composite (as of 2007-06-04) 1517 rating 18 matches 3 events

 164065  All 63206  Europe 671  Denmark  

Constructed (as of 2007-06-04) 1522 rating 8 matches 1 events


Eternal (as of 2007-06-04) 1458 rating 65 matches 12 events

 21643  All 11267  Europe 242  Denmark  

Limited (as of 2007-06-04) 1513 rating 10 matches 2 events

 119825  All 47529  Europe 557  Denmark  
For invitations and/or byes (as of 2006-09-04)  

1513 rating 10 matches 2 events


Pro Points Lifetime (as of 2007-06-04) 0 points 8 matches 1 events

 3687  All 1628  Europe 49  Denmark

Pages started

(A few may have been made by others. please inform me of previous ownership!)

Adrian Sullivan, Animism, Bandwagon effect, Bill Rose, Blue Hurricane (alternate art), Building on a Budget, Card Impact, Cheating, Concept terminology, Confirmation page, Counterbalance, Crusade (card), Cube Deck, Cyclopean Mummy, David Price, Deck thinning,Disambiguation, Evolution in magic, Fetch lands, Fundamental turn, Goldfish, Green Serendib Efreet (alternate art), Hardcast, Hatred, Headhunt (project), Instant, Ironman magic, Ivory Tower (card), Jay Schneider, Lost valley syndrome, Magic Variants, Mana acceleration, Mana Bluff, Mana consistency, Manaweaving, Memeticism in magic, Mike Flores, Momentum theory, Old school, Pagestructural research, Philosophical Aspects, Phyrexia.com, Plateau, Player psychology (gender), Playing with a handicap, Playing with ordinary playingcards, Playmagic.com, Research Page, Science, Scrub, Sideboard, simulations, Sligh, Spellchain, Statistical Clusters, Summer magic, Synergy, The Art of War, The Sligh Principle, Theme deck (conceptual), Tournament loopholes, Trash can, Unholy Strength (card), White Weenie,

Categories started

Category:Research page, Category:Psychology


"The Dark Side Of The Wiki!!!":

These are the pages where I have "discussed" topics and their importance...

Talk:Building on a Budget, Talk:Card impact,Talk:Counterbalance, Talk:Hatred, Talk:Ivory Tower (card), Talk:Manaweaving, User talk:Wickeddarkman,