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*'''419.6g''' Some replacement effects say "instead choose one —." Such effects are called modal replacement effects. The mode is chosen as the replacement effect is applied. If a modal replacement effect would apply to multiple events, a different mode may be chosen for each event. A modal replacement effect doesn't invoke itself repeatedly, regardless of which mode was chosen. You may not choose modes that are impossible. | *'''419.6g''' Some replacement effects say "instead choose one —." Such effects are called modal replacement effects. The mode is chosen as the replacement effect is applied. If a modal replacement effect would apply to multiple events, a different mode may be chosen for each event. A modal replacement effect doesn't invoke itself repeatedly, regardless of which mode was chosen. You may not choose modes that are impossible. | ||
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{{See also|entwine}} | |||
See also | [[Category:Keywords]][[Category:Magic rules]] | ||
Revision as of 13:11, 1 December 2007
Modal describes a spell or ability. A modal spell or ability begins with "Choose one —" followed by multiple possible effect choices, or modes. When a modal spell or ability is announced its controller first chooses one of the modes to take effect before choosing its target or targets if it requires any.
There are two variations of modal spells and abilities: "An opponent chooses one —" appears on three spells, Fatal Lore, Library of Lat-Nam and Misfortune, all from the Alliances expansion. The other variation is called a modal replacement effect and reads "If [event], instead choose one —". This type of modal ability is found only on Time Vault.
From the ()
- See also: entwine.