Uncommon: Difference between revisions
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15-card [[booster pack]]s usually contain 3 uncommons. Some of the earliest [[:Category:Magic expansions and sets|expansions]]; including ''[[Arabian Nights]]'', ''[[Antiquities]]'', ''[[The Dark]]'', ''[[Fallen Empires]]'', and ''[[Homelands]]''; were packaged in 8-card booster packs that usually contain 2 uncommons. The ''[[Alliances]]'' and ''[[Chronicles]]'' expansions were sold in 12-card booster packs that also usually contain 2 uncommons. | 15-card [[booster pack]]s usually contain 3 uncommons. Some of the earliest [[:Category:Magic expansions and sets|expansions]]; including ''[[Arabian Nights]]'', ''[[Antiquities]]'', ''[[The Dark]]'', ''[[Fallen Empires]]'', and ''[[Homelands]]''; were packaged in 8-card booster packs that usually contain 2 uncommons. The ''[[Alliances]]'' and ''[[Chronicles]]'' expansions were sold in 12-card booster packs that also usually contain 2 uncommons. | ||
It is known that expansions through ''Alliances'', excluding ''[[Ice Age]]'', had some common and uncommon cards that were actually more prevalent than others. This was the result of some cards appearing more often than others on the printer's sheet of uncut cards. For example, <c>Scarwood Bandits</c> is a U1 uncommon, and <c>Scarwood Hag</c> is a U2 uncommon. This code represents the number of times the card appears on the uncommon printer's sheet of uncut cards, making U2 uncommons twice as abundant as U1 uncommons. Additionally, since 8-card booster packs contained no true [[rare]] cards, U1 uncommons are often referred to as the "rares" in these expansions. | It is known that expansions through ''Alliances'', excluding ''[[Ice Age]]'', had some common and uncommon cards that were actually more prevalent than others. This was the result of some cards appearing more often than others on the [[print sheet|printer's sheet]] of uncut cards. For example, <c>Scarwood Bandits</c> is a U1 uncommon, and <c>Scarwood Hag</c> is a U2 uncommon. This code represents the number of times the card appears on the uncommon printer's sheet of uncut cards, making U2 uncommons twice as abundant as U1 uncommons. Additionally, since 8-card booster packs contained no true [[rare]] cards, U1 uncommons are often referred to as the "rares" in these expansions. | ||
Revision as of 16:42, 22 March 2015
Uncommon is one of the four rarities of Magic cards. Cards that are of the uncommon rarity are often referred to as "uncommons."
Uncommons have been identified by a silver-filled or black-to-white fade-filled expansion symbol since the Exodus expansion. In sets printed before Exodus rarity was not denoted on cards.
15-card booster packs usually contain 3 uncommons. Some of the earliest expansions; including Arabian Nights, Antiquities, The Dark, Fallen Empires, and Homelands; were packaged in 8-card booster packs that usually contain 2 uncommons. The Alliances and Chronicles expansions were sold in 12-card booster packs that also usually contain 2 uncommons.
It is known that expansions through Alliances, excluding Ice Age, had some common and uncommon cards that were actually more prevalent than others. This was the result of some cards appearing more often than others on the printer's sheet of uncut cards. For example, Scarwood Bandits is a U1 uncommon, and Scarwood Hag is a U2 uncommon. This code represents the number of times the card appears on the uncommon printer's sheet of uncut cards, making U2 uncommons twice as abundant as U1 uncommons. Additionally, since 8-card booster packs contained no true rare cards, U1 uncommons are often referred to as the "rares" in these expansions.