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In [[Magic: The Gathering]], the word '''card''' always refers to a Magic card with a Magic: The Gathering card front and a Magic card back. [[Token]]s are never considered cards, even if cards are used to represent them.
{{Navigation CR|100}}In [[Magic: The Gathering]], the word '''card''' always refers to a Magic card with a Magic: The Gathering card front and a Magic card back. [[Token]]s are never considered cards, even if cards are used to represent them.


A card is only referred to as a "card" by game rules or effects when in a player's hand, [[library]], or [[graveyard]], is "[[phasing|phased out]]," or is removed from the game.  When a card has been played and is on the stack waiting to resolve, the game refers to it as a "spell."  When a card is in play, the game refers to it as a "[[permanent]]," or simply by its type or subtype.
A card is only referred to as a "card" by game rules or effects when in a player's hand, [[library]], or [[graveyard]], is "[[phasing|phased out]]," or is removed from the game.  When a card has been played and is on the stack waiting to resolve, the game refers to it as a "spell."  When a card is in play, the game refers to it as a "[[permanent]]," or simply by its type or subtype.


{{rules|text=
{{CR|Magic 2011|*'''108.''' Cards
'''From the [[Comprehensive Rules]]'''
**'''108.1.''' Use the [[Oracle|Oracle™]] card reference when determining a card's wording. A card's Oracle text can be found using the Gatherer card database at http://gatherer.wizards.com.
*'''200.1.''' When a rule or text on a card refers to a “card,it means a Magic card with a Magic card front and the Magic card back. Tokens aren’t considered cards—even a card that represents a token isn’t considered a card for rules purposes.
**'''108.2.''' When a rule or text on a card refers to a "card," it means only a '''Magic''' card. This includes both ''traditional '''Magic''' cards'', which measure approximately 2.5 inches (6.3 cm) by 3.5 inches (8.8 cm) and have a "Deckmaster" back, and ''nontraditional '''Magic''' cards'', which are oversized and have different backs. Tokens aren’t considered cards{{-}}even a card that represents a token isn't considered a card for rules purposes.
*'''200.1a''' A card’s owner is the player who started the game with it in his or her deck or, for cards that didn’t start the game in a player’s deck, the player who brought the card into the game.
***'''108.2a''' In the text of spells or abilities, the term "card" is used only to refer to a card that's not on the battlefield or on the stack, such as a creature card in a player's hand. For more information, see section 4, "Zones."
**Use the Oracle card reference to determine a card’s text.}}
**'''108.3.''' The ''owner'' of a card in the game is the player who started the game with it in his or her deck. If a card is brought into the game from outside the game rather than starting in a player's deck, its owner is the player who brought it into the game. If a card starts the game in the command zone, its owner is the player who put it into the command zone to start the game. Legal ownership of a card in the game is irrelevant to the game rules except for the rules for ante. (See rule 407.)
***'''108.3a''' In a [[Planechase]] game using the single planar deck option, the planar controller is considered to be the owner of all the plane cards. See rule 901.6.
***'''108.3b''' Some spells and abilities allow a player to take cards he or she owns from outside the game and bring them into the game. (See rule 400.10b.) If a card outside that game is involved in a '''Magic''' game, its owner is determined as described in rule 108.3. If a card outside that game is in the sideboard of a '''Magic''' game (see rule 100.4), its owner is considered to be the player who started the game with it in his or her sideboard. In all other cases, the owner of a card outside the game is its legal owner.
**'''108.4.''' A card doesn't have a controller unless that card represents a permanent or spell; in those cases, its controller is determined by the rules for permanents or spells. See rules 110.2 and 111.2.
***'''108.4a''' If anything asks for the controller of a card that doesn't have one (because it's not a permanent or spell), use its owner instead.
**'''108.5.''' Nontraditional '''Magic''' cards can't start the game in any zone other than the command zone (see rule 408). If an effect would bring a nontraditional '''Magic''' card into the game from outside the game, it doesn't; that card remains outside the game.
**'''108.6.''' For more information about cards, see section 2, "Parts of a Card."}}


{{rules|text=
{{rules|text=

Revision as of 22:48, 20 September 2011

Template:Navigation CRIn Magic: The Gathering, the word card always refers to a Magic card with a Magic: The Gathering card front and a Magic card back. Tokens are never considered cards, even if cards are used to represent them.

A card is only referred to as a "card" by game rules or effects when in a player's hand, library, or graveyard, is "phased out," or is removed from the game. When a card has been played and is on the stack waiting to resolve, the game refers to it as a "spell." When a card is in play, the game refers to it as a "permanent," or simply by its type or subtype.

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