Extended U/G Madness deck: Difference between revisions

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U/G Madness use cards with the madness ability in order to play them for less. Popular cards to use are basking rootwalla and arrogant wurm along with wild mongrel, the key card to the deck as it fuels discard for madness and it gets bigger and bigger. They also wonder to give all their creatures flying and then beatdown on you. For the blue section, they use card draw that also makes you discard (careful study) and deck search that puts things into your grave (intuition). Roar of the wurm is also used because of it's ferocity coupled with wonder and circular logic for control purposes (you should have a big grave and they shouldn't have enough mana to pay for it).
'''U/G Madness''' uses cards with the [[madness]] keyword in order to play them for less. Popular cards with magic which the deck uses are Basking Rootwalla and Arrogant Wurm. The deck also uses Wild Mongrel in order to discard cards with madness and make itself bigger. In addition Wonder is used to be discarded and give all of the madness player's creatures flying. For the blue section, Madness uses card draw that also makes you discard, such as careful study, and deck search that puts cards into your grave, like intuition. Roar of the Wurm is also used because of it's ferocity coupled with Wonder and Circular Logic for [[control]] purposes (you should have such a large graveyard that they can not pay for it).


{{Deck-stub}}[[Category:Tournament Decks]]
{{stub}}[[Category:Tournament Decks]]

Revision as of 18:17, 10 April 2006

U/G Madness uses cards with the madness keyword in order to play them for less. Popular cards with magic which the deck uses are Basking Rootwalla and Arrogant Wurm. The deck also uses Wild Mongrel in order to discard cards with madness and make itself bigger. In addition Wonder is used to be discarded and give all of the madness player's creatures flying. For the blue section, Madness uses card draw that also makes you discard, such as careful study, and deck search that puts cards into your grave, like intuition. Roar of the Wurm is also used because of it's ferocity coupled with Wonder and Circular Logic for control purposes (you should have such a large graveyard that they can not pay for it).