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[[Image:The legacy.jpg|right|thumb|The Legacy. Art by Terese Nielsen.]]'''The Legacy''' was a collection of [[artifact|artifacts]] assembled by [[Urza]], that evolved work in conjunction to defeat his mortal enemy, [[Yawgmoth]]. In preparation for the inevitable Phyrexian invasion of Dominaria, Urza devised a stratagem to create a champion; Urza's Legacy is more than a collection of artifacts. It is a construct of thought given purpose. During the story of the Weatherlight crew, it becomes evident that there is some magical force guiding the assembly of the Legacy. It evolves, incorporating artifacts and beings not originally intended as part of its design. In this way, the Legacy represented an intangible but undeniable guiding force; a fate constructed through artifice.
[[Image:The legacy.jpg|right|thumb|The Legacy. Art by Terese Nielsen.]]'''The Legacy''' was a collection of [[artifact|artifacts]] assembled by [[Urza]], that work in conjunction to defeat his mortal enemy, [[Yawgmoth]]. In preparation for the inevitable Phyrexian invasion of Dominaria, Urza devised a stratagem to create a champion; Urza's Legacy is more than a collection of artifacts. It is a construct of thought given purpose. During the story of the Weatherlight, it becomes evident that there is some magical force guiding the assembly of the Legacy. It evolves, incorporating artifacts and beings not originally intended as part of its design. In this way, the Legacy represented an intangible but undeniable guiding force; a fate constructed through artifice.


The complete list of artifacts and beings known to be contained in the Legacy is as follows: <ref>{{DailyRef|mtgcom/askwizards/0804|Ask Wizards|[[Brady Dommermuth]]|August 19, 2004}}</ref>
The complete list of artifacts and beings known to be contained in the Legacy is as follows: <ref>{{DailyRef|mtgcom/askwizards/0804|Ask Wizards|[[Brady Dommermuth]]|August 19, 2004}}</ref>

Revision as of 01:30, 21 July 2015

The Legacy. Art by Terese Nielsen.

The Legacy was a collection of artifacts assembled by Urza, that work in conjunction to defeat his mortal enemy, Yawgmoth. In preparation for the inevitable Phyrexian invasion of Dominaria, Urza devised a stratagem to create a champion; Urza's Legacy is more than a collection of artifacts. It is a construct of thought given purpose. During the story of the Weatherlight, it becomes evident that there is some magical force guiding the assembly of the Legacy. It evolves, incorporating artifacts and beings not originally intended as part of its design. In this way, the Legacy represented an intangible but undeniable guiding force; a fate constructed through artifice.

The complete list of artifacts and beings known to be contained in the Legacy is as follows: [1]


Legacy Weapon

Legacy Weapon (initially printed in Apocalypse, later reprinted in 10th Edition) is a card representation of the Legacy. It costs {7}, and has two abilities: one, an activated one, can remove a permanent from the game; the other, a replacement ability, prevents it from being put into a graveyard from anywhere. [2] [3]

Part of the Legacy is also seen on Treasure Trove [4]

References

  1. Brady Dommermuth (August 19, 2004). "Ask Wizards". magicthegathering.com. Wizards of the Coast.
  2. Magic Arcana (July 10, 2007). "The Legacy Weapon". magicthegathering.com. Wizards of the Coast.
  3. Magic Arcana (July 17, 2007). "Legacy Weapon Answers". magicthegathering.com. Wizards of the Coast.
  4. Magic Arcana (February 06, 2002). "Treasure Trove". magicthegathering.com. Wizards of the Coast.

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